Searched defs:script (Results 1 - 5 of 5) sorted by relevance
/inkscape/packaging/macosx/ScriptExec/ |
H A D | main.c | 69 #define kScriptFileName "script" 78 //maximum arguments the script accepts 88 static OSErr ExecuteScript(char *script, pid_t *pid); 127 // indicator of whether the script has completed executing 134 //arguments to the script 181 // compile "icon clicked" script so it's ready to execute 230 // TODO: remove (alert and touch moved to launcher script) 284 // Run a script via the system command 286 static OSErr ExecuteScript (char *script, pid_t *pid) argument 294 arguments[0] = script; [all...] |
/inkscape/src/extension/ |
H A D | system.cpp | 36 #include "implementation/script.h" 465 } else if (!strcmp(element_name, INKSCAPE_EXTENSION_NS "script")) { 482 Implementation::Script *script = new Implementation::Script(); local 483 imp = static_cast<Implementation::Implementation *>(script);
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/inkscape/src/ui/dialog/ |
H A D | glyphs.cpp | 659 GUnicodeScript script = g_unichar_get_script(ch); local 661 if (mappings.find(script) != mappings.end()) { 662 scriptName = mappings[script]; 736 GUnicodeScript script = G_UNICODE_SCRIPT_INVALID_CODE; local 741 script = it->first; 761 if ((script == G_UNICODE_SCRIPT_INVALID_CODE) || (script == g_unichar_get_script(ch))) {
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H A D | document-properties.cpp | 37 #include "sp-script.h" 763 label_external->set_markup (_("<b>External script files:</b>")); 840 label_embedded->set_markup (_("<b>Embedded script files:</b>")); 978 std::set<SPObject *> current = SP_ACTIVE_DOCUMENT->getResourceList( "script" ); 1101 Inkscape::XML::Node *scriptRepr = xml_doc->createElement("svg:script"); 1108 DocumentUndo::done(desktop->doc(), SP_VERB_EDIT_ADD_EXTERNAL_SCRIPT, _("Add external script...")); 1147 _("Select a script to load")); 1170 Inkscape::XML::Node *scriptRepr = xml_doc->createElement("svg:script"); 1175 DocumentUndo::done(desktop->doc(), SP_VERB_EDIT_ADD_EMBEDDED_SCRIPT, _("Add embedded script...")); 1193 std::set<SPObject *> current = SP_ACTIVE_DOCUMENT->getResourceList( "script" ); 1197 SPScript* script = dynamic_cast<SPScript *>(obj); local 1348 SPScript* script = dynamic_cast<SPScript *>(obj); local [all...] |
/inkscape/src/extension/implementation/ |
H A D | script.cpp | 37 #include "script.h" 82 given script. It also tracks the preference to use to overwrite 140 /** \brief This function creates a script object and sets up the 142 \return A script object 306 if (!strcmp(child_repr->name(), INKSCAPE_EXTENSION_NS "script")) { 362 if (!strcmp(child_repr->name(), INKSCAPE_EXTENSION_NS "script")) { 546 the script. 564 put the output of the script into the final output file. We then 645 exists at the time, the other is created by that script). At that 1018 std::string script local [all...] |
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