Searched defs:samplers (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Darb_program_shader.c237 unsigned char samplers[4]; member in union:arb_vs_compile_args::__anon1998
1399 /* D3D vertex shader sampler IDs are vertex samplers(0-3), not global d3d samplers */
1446 /* Fragment samplers always have indentity mapping */
1449 sampler_idx = priv->cur_vs_args->vertex.samplers[sampler_idx - MAX_FRAGMENT_SAMPLERS];
4621 args->vertex.samplers[0] = device->texUnitMap[MAX_FRAGMENT_SAMPLERS + 0];
4622 args->vertex.samplers[1] = device->texUnitMap[MAX_FRAGMENT_SAMPLERS + 1];
4623 args->vertex.samplers[2] = device->texUnitMap[MAX_FRAGMENT_SAMPLERS + 2];
4624 args->vertex.samplers[3] = 0;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Darb_program_shader.c212 unsigned char samplers[4]; member in union:arb_vs_compile_args::__anon1953
1278 /* D3D vertex shader sampler IDs are vertex samplers(0-3), not global d3d samplers */
1322 /* Fragment samplers always have indentity mapping */
1325 sampler_idx = priv->cur_vs_args->vertex.samplers[sampler_idx - MAX_FRAGMENT_SAMPLERS];
4337 args->vertex.samplers[0] = dev->texUnitMap[MAX_FRAGMENT_SAMPLERS + 0];
4338 args->vertex.samplers[1] = dev->texUnitMap[MAX_FRAGMENT_SAMPLERS + 1];
4339 args->vertex.samplers[2] = dev->texUnitMap[MAX_FRAGMENT_SAMPLERS + 2];
4340 args->vertex.samplers[3] = 0;

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