Searched defs:rt_height (Results 1 - 1 of 1) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Darb_program_shader.c561 const struct wined3d_context *context, const struct wined3d_state *state, UINT rt_height)
597 val[0] = context->render_offscreen ? 0.0f : (float) rt_height;
719 UINT rt_height = state->fb->render_targets[0]->resource.height; local
724 shader_arb_ps_local_constants(gl_shader, context, state, rt_height);
4702 UINT rt_height = state->fb->render_targets[0]->resource.height; local
4703 shader_arb_ps_local_constants(compiled, context, state, rt_height);
560 shader_arb_ps_local_constants(const struct arb_ps_compiled_shader *gl_shader, const struct wined3d_context *context, const struct wined3d_state *state, UINT rt_height) argument

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