Searched defs:restore_dc (Results 1 - 7 of 7) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | context.c | 945 HDC restore_dc; local 949 restore_dc = pwglGetCurrentDC(); 1045 if (!pwglMakeCurrent(restore_dc, restore_ctx)) 1049 restore_ctx, restore_dc, err); 1255 TRACE("Restoring GL context %p on device context %p.\n", context->restore_ctx, context->restore_dc); 1256 if (!pwglMakeCurrent(context->restore_dc, context->restore_ctx)) 1260 context->restore_ctx, context->restore_dc, err); 1293 context->restore_dc = NULL; 1311 context->restore_dc = pwglGetCurrentDC();
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H A D | directx.c | 232 HDC restore_dc; member in struct:wined3d_fake_gl_ctx 254 if (ctx->restore_gl_ctx && !pwglMakeCurrent(ctx->restore_dc, ctx->restore_gl_ctx)) 267 ctx->restore_dc = pwglGetCurrentDC(); 334 if (ctx->restore_gl_ctx && !pwglMakeCurrent(ctx->restore_dc, ctx->restore_gl_ctx))
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H A D | wined3d_private.h | 1146 HDC restore_dc; member in struct:wined3d_context
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | context.c | 1093 HDC restore_dc; local 1098 restore_dc = wglGetCurrentDC(); 1099 restore_pf = GetPixelFormat(restore_dc); 1185 context_restore_gl_context(gl_info, restore_dc, restore_ctx, restore_pf); 1392 TRACE("Restoring GL context %p on device context %p.\n", context->restore_ctx, context->restore_dc); 1393 context_restore_gl_context(context->gl_info, context->restore_dc, context->restore_ctx, context->restore_pf); 1395 context->restore_dc = NULL; 1413 context->restore_dc = wglGetCurrentDC(); 1414 context->restore_pf = GetPixelFormat(context->restore_dc);
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H A D | directx.c | 294 HDC restore_dc; member in struct:wined3d_fake_gl_ctx 314 if (ctx->restore_gl_ctx && !wglMakeCurrent(ctx->restore_dc, ctx->restore_gl_ctx)) 359 ctx->restore_dc = wglGetCurrentDC(); 427 if (ctx->restore_gl_ctx && !wglMakeCurrent(ctx->restore_dc, ctx->restore_gl_ctx))
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H A D | wined3d_private.h | 1171 HDC restore_dc; member in struct:wined3d_context
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_private.h | 1167 HDC restore_dc; member in struct:wined3d_context
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