Searched defs:render_target_idx (Results 1 - 1 of 1) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | device.c | 4501 UINT render_target_idx) 4503 TRACE("device %p, render_target_idx %u.\n", device, render_target_idx); 4505 if (render_target_idx >= device->adapter->gl_info.limits.buffers) 4511 return device->fb.render_targets[render_target_idx]; 4522 UINT render_target_idx, struct wined3d_surface *render_target, BOOL set_viewport) 4526 TRACE("device %p, render_target_idx %u, render_target %p, set_viewport %#x.\n", 4527 device, render_target_idx, render_target, set_viewport); 4529 if (render_target_idx >= device->adapter->gl_info.limits.buffers) 4536 if (!render_target && !render_target_idx) 4500 wined3d_device_get_render_target(const struct wined3d_device *device, UINT render_target_idx) argument 4521 wined3d_device_set_render_target(struct wined3d_device *device, UINT render_target_idx, struct wined3d_surface *render_target, BOOL set_viewport) argument [all...] |
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