Searched defs:render_target_idx (Results 1 - 1 of 1) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Ddevice.c4501 UINT render_target_idx)
4503 TRACE("device %p, render_target_idx %u.\n", device, render_target_idx);
4505 if (render_target_idx >= device->adapter->gl_info.limits.buffers)
4511 return device->fb.render_targets[render_target_idx];
4522 UINT render_target_idx, struct wined3d_surface *render_target, BOOL set_viewport)
4526 TRACE("device %p, render_target_idx %u, render_target %p, set_viewport %#x.\n",
4527 device, render_target_idx, render_target, set_viewport);
4529 if (render_target_idx >= device->adapter->gl_info.limits.buffers)
4536 if (!render_target && !render_target_idx)
4500 wined3d_device_get_render_target(const struct wined3d_device *device, UINT render_target_idx) argument
4521 wined3d_device_set_render_target(struct wined3d_device *device, UINT render_target_idx, struct wined3d_surface *render_target, BOOL set_viewport) argument
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