Searched defs:reg_sampler_code (Results 1 - 2 of 2) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | arb_program_shader.c | 1944 DWORD reg_sampler_code; local 1954 reg_sampler_code = dst->reg.idx[0].offset; 1956 reg_sampler_code = ins->src[1].reg.idx[0].offset; 1961 sprintf(reg_coord, "fragment.texcoord[%u]", reg_sampler_code); 1978 if (reg_sampler_code < MAX_TEXTURES) 1979 flags = priv->cur_ps_args->super.tex_transform >> reg_sampler_code * WINED3D_PSARGS_TEXTRANSFORM_SHIFT; 2010 shader_hw_sample(ins, reg_sampler_code, reg_dest, reg_coord, myflags, NULL, NULL);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | arb_program_shader.c | 1824 DWORD reg_sampler_code; local 1833 reg_sampler_code = dst->reg.idx; 1835 reg_sampler_code = ins->src[1].reg.idx; 1840 sprintf(reg_coord, "fragment.texcoord[%u]", reg_sampler_code); 1859 if(reg_sampler_code < MAX_TEXTURES) { 1860 flags = priv->cur_ps_args->super.tex_transform >> (reg_sampler_code*WINED3D_PSARGS_TEXTRANSFORM_SHIFT); 1883 shader_hw_sample(ins, reg_sampler_code, reg_dest, reg_coord, myflags, NULL, NULL);
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