/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.8.0/ |
H A D | glapitemp.h | 2682 KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader) argument 2684 DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", program, shader)); 2697 KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program) argument 2699 DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program)); 2702 KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program) argument 2704 DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program)); 2707 KEYWORD1 void KEYWORD2 NAME(DetachShader)(GLuint program, GLuin argument 2712 GetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj) argument 2717 GetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog) argument 2722 GetProgramiv(GLuint program, GLenum pname, GLint * params) argument 2737 IsProgram(GLuint program) argument 3659 GetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) argument 3664 GetActiveUniformARB(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) argument 3704 GetUniformLocation(GLuint program, const GLchar * name) argument 3709 GetUniformLocationARB(GLhandleARB program, const GLcharARB * name) argument 3714 GetUniformfv(GLuint program, GLint location, GLfloat * params) argument 3719 GetUniformfvARB(GLhandleARB program, GLint location, GLfloat * params) argument 3724 GetUniformiv(GLuint program, GLint location, GLint * params) argument 3729 GetUniformivARB(GLhandleARB program, GLint location, GLint * params) argument 3734 LinkProgram(GLuint program) argument 3739 LinkProgramARB(GLhandleARB program) argument 3944 UseProgram(GLuint program) argument 3949 UseProgramObjectARB(GLhandleARB program) argument 3954 ValidateProgram(GLuint program) argument 3959 ValidateProgramARB(GLhandleARB program) argument 3964 BindAttribLocation(GLuint program, GLuint index, const GLchar * name) argument 3969 BindAttribLocationARB(GLhandleARB program, GLuint index, const GLcharARB * name) argument 3974 GetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) argument 3979 GetActiveAttribARB(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) argument 3984 GetAttribLocation(GLuint program, const GLchar * name) argument 3989 GetAttribLocationARB(GLhandleARB program, const GLcharARB * name) argument 4860 BindProgramARB(GLenum target, GLuint program) argument 4865 BindProgramNV(GLenum target, GLuint program) argument 4905 GetProgramStringNV(GLuint id, GLenum pname, GLubyte * program) argument 4950 IsProgramARB(GLuint program) argument 4955 IsProgramNV(GLuint program) argument 4960 LoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte * program) argument [all...] |
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.9.0/ |
H A D | glapitemp.h | 2682 KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader) argument 2684 DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", program, shader)); 2697 KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program) argument 2699 DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program)); 2702 KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program) argument 2704 DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program)); 2707 KEYWORD1 void KEYWORD2 NAME(DetachShader)(GLuint program, GLuin argument 2712 GetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj) argument 2717 GetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog) argument 2722 GetProgramiv(GLuint program, GLenum pname, GLint * params) argument 2737 IsProgram(GLuint program) argument 3659 GetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) argument 3664 GetActiveUniformARB(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) argument 3704 GetUniformLocation(GLuint program, const GLchar * name) argument 3709 GetUniformLocationARB(GLhandleARB program, const GLcharARB * name) argument 3714 GetUniformfv(GLuint program, GLint location, GLfloat * params) argument 3719 GetUniformfvARB(GLhandleARB program, GLint location, GLfloat * params) argument 3724 GetUniformiv(GLuint program, GLint location, GLint * params) argument 3729 GetUniformivARB(GLhandleARB program, GLint location, GLint * params) argument 3734 LinkProgram(GLuint program) argument 3739 LinkProgramARB(GLhandleARB program) argument 3944 UseProgram(GLuint program) argument 3949 UseProgramObjectARB(GLhandleARB program) argument 3954 ValidateProgram(GLuint program) argument 3959 ValidateProgramARB(GLhandleARB program) argument 3964 BindAttribLocation(GLuint program, GLuint index, const GLchar * name) argument 3969 BindAttribLocationARB(GLhandleARB program, GLuint index, const GLcharARB * name) argument 3974 GetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) argument 3979 GetActiveAttribARB(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) argument 3984 GetAttribLocation(GLuint program, const GLchar * name) argument 3989 GetAttribLocationARB(GLhandleARB program, const GLcharARB * name) argument 4860 BindProgramARB(GLenum target, GLuint program) argument 4865 BindProgramNV(GLenum target, GLuint program) argument 4905 GetProgramStringNV(GLuint id, GLenum pname, GLubyte * program) argument 4950 IsProgramARB(GLuint program) argument 4955 IsProgramNV(GLuint program) argument 4960 LoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte * program) argument [all...] |
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.10.0/ |
H A D | glapitemp.h | 2682 KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader) argument 2684 DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", program, shader)); 2697 KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program) argument 2699 DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program)); 2702 KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program) argument 2704 DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program)); 2707 KEYWORD1 void KEYWORD2 NAME(DetachShader)(GLuint program, GLuin argument 2712 GetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj) argument 2717 GetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog) argument 2722 GetProgramiv(GLuint program, GLenum pname, GLint * params) argument 2737 IsProgram(GLuint program) argument 3659 GetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) argument 3664 GetActiveUniformARB(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) argument 3704 GetUniformLocation(GLuint program, const GLchar * name) argument 3709 GetUniformLocationARB(GLhandleARB program, const GLcharARB * name) argument 3714 GetUniformfv(GLuint program, GLint location, GLfloat * params) argument 3719 GetUniformfvARB(GLhandleARB program, GLint location, GLfloat * params) argument 3724 GetUniformiv(GLuint program, GLint location, GLint * params) argument 3729 GetUniformivARB(GLhandleARB program, GLint location, GLint * params) argument 3734 LinkProgram(GLuint program) argument 3739 LinkProgramARB(GLhandleARB program) argument 3944 UseProgram(GLuint program) argument 3949 UseProgramObjectARB(GLhandleARB program) argument 3954 ValidateProgram(GLuint program) argument 3959 ValidateProgramARB(GLhandleARB program) argument 3964 BindAttribLocation(GLuint program, GLuint index, const GLchar * name) argument 3969 BindAttribLocationARB(GLhandleARB program, GLuint index, const GLcharARB * name) argument 3974 GetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) argument 3979 GetActiveAttribARB(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) argument 3984 GetAttribLocation(GLuint program, const GLchar * name) argument 3989 GetAttribLocationARB(GLhandleARB program, const GLcharARB * name) argument 4860 BindProgramARB(GLenum target, GLuint program) argument 4865 BindProgramNV(GLenum target, GLuint program) argument 4905 GetProgramStringNV(GLuint id, GLenum pname, GLubyte * program) argument 4950 IsProgramARB(GLuint program) argument 4955 IsProgramNV(GLuint program) argument 4960 LoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte * program) argument [all...] |
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/glapi/ |
H A D | glapitemp.h | 2682 KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader) argument 2684 DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", program, shader)); 2697 KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program) argument 2699 DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program)); 2702 KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program) argument 2704 DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program)); 2707 KEYWORD1 void KEYWORD2 NAME(DetachShader)(GLuint program, GLuin argument 2712 GetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj) argument 2717 GetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog) argument 2722 GetProgramiv(GLuint program, GLenum pname, GLint * params) argument 2737 IsProgram(GLuint program) argument 3659 GetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) argument 3664 GetActiveUniformARB(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) argument 3704 GetUniformLocation(GLuint program, const GLchar * name) argument 3709 GetUniformLocationARB(GLhandleARB program, const GLcharARB * name) argument 3714 GetUniformfv(GLuint program, GLint location, GLfloat * params) argument 3719 GetUniformfvARB(GLhandleARB program, GLint location, GLfloat * params) argument 3724 GetUniformiv(GLuint program, GLint location, GLint * params) argument 3729 GetUniformivARB(GLhandleARB program, GLint location, GLint * params) argument 3734 LinkProgram(GLuint program) argument 3739 LinkProgramARB(GLhandleARB program) argument 3944 UseProgram(GLuint program) argument 3949 UseProgramObjectARB(GLhandleARB program) argument 3954 ValidateProgram(GLuint program) argument 3959 ValidateProgramARB(GLhandleARB program) argument 3964 BindAttribLocation(GLuint program, GLuint index, const GLchar * name) argument 3969 BindAttribLocationARB(GLhandleARB program, GLuint index, const GLcharARB * name) argument 3974 GetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) argument 3979 GetActiveAttribARB(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) argument 3984 GetAttribLocation(GLuint program, const GLchar * name) argument 3989 GetAttribLocationARB(GLhandleARB program, const GLcharARB * name) argument 4860 BindProgramARB(GLenum target, GLuint program) argument 4865 BindProgramNV(GLenum target, GLuint program) argument 4905 GetProgramStringNV(GLuint id, GLenum pname, GLubyte * program) argument 4950 IsProgramARB(GLuint program) argument 4955 IsProgramNV(GLuint program) argument 4960 LoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte * program) argument [all...] |