Searched defs:pow2Height (Results 1 - 5 of 5) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | surface.c | 336 surface_get_blt_info(src_surface->texture_target, src_rect, src_surface->pow2Width, src_surface->pow2Height, &info); 747 mem = HeapAlloc(GetProcessHeap(), 0, src_pitch * This->pow2Height); 1007 GLsizei height = This->pow2Height; 1095 src_height = This->pow2Height; 2447 RECT rect = {0, 0, This->pow2Width, This->pow2Height}; 2976 height = This->pow2Height; 3561 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, Src->pow2Width, Src->pow2Height, 0, 3600 top /= Src->pow2Height; 3601 bottom /= Src->pow2Height; 3670 glTexCoord2f(0.0f, (float)fbheight / (float)Src->pow2Height); 4564 unsigned int pow2Width, pow2Height; local [all...] |
H A D | wined3d_private.h | 2378 UINT pow2Height; member in struct:IWineD3DSurfaceImpl
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | surface.c | 409 surface_get_blt_info(src_surface->texture_target, src_rect, src_surface->pow2Width, src_surface->pow2Height, &info); 856 unsigned int pow2Width, pow2Height; local 867 pow2Height = surface->resource.height; 872 pow2Width = pow2Height = 1; 875 while (pow2Height < surface->resource.height) 876 pow2Height <<= 1; 879 surface->pow2Height = pow2Height; 881 if (pow2Width > surface->resource.width || pow2Height > surface->resource.height) 893 || pow2Height ! [all...] |
H A D | wined3d_private.h | 2266 UINT pow2Height; member in struct:wined3d_surface
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_private.h | 2413 UINT pow2Height; member in struct:IWineD3DSurfaceImpl
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