Searched defs:pow2Height (Results 1 - 5 of 5) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dsurface.c336 surface_get_blt_info(src_surface->texture_target, src_rect, src_surface->pow2Width, src_surface->pow2Height, &info);
747 mem = HeapAlloc(GetProcessHeap(), 0, src_pitch * This->pow2Height);
1007 GLsizei height = This->pow2Height;
1095 src_height = This->pow2Height;
2447 RECT rect = {0, 0, This->pow2Width, This->pow2Height};
2976 height = This->pow2Height;
3561 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, Src->pow2Width, Src->pow2Height, 0,
3600 top /= Src->pow2Height;
3601 bottom /= Src->pow2Height;
3670 glTexCoord2f(0.0f, (float)fbheight / (float)Src->pow2Height);
4564 unsigned int pow2Width, pow2Height; local
[all...]
H A Dwined3d_private.h2378 UINT pow2Height; member in struct:IWineD3DSurfaceImpl
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dsurface.c409 surface_get_blt_info(src_surface->texture_target, src_rect, src_surface->pow2Width, src_surface->pow2Height, &info);
856 unsigned int pow2Width, pow2Height; local
867 pow2Height = surface->resource.height;
872 pow2Width = pow2Height = 1;
875 while (pow2Height < surface->resource.height)
876 pow2Height <<= 1;
879 surface->pow2Height = pow2Height;
881 if (pow2Width > surface->resource.width || pow2Height > surface->resource.height)
893 || pow2Height !
[all...]
H A Dwined3d_private.h2266 UINT pow2Height; member in struct:wined3d_surface
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h2413 UINT pow2Height; member in struct:IWineD3DSurfaceImpl

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