Searched defs:position_fixup (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Darb_program_shader.c628 float position_fixup[4]; local
632 shader_get_position_fixup(context, state, position_fixup);
633 GL_EXTCALL(glProgramLocalParameter4fvARB(GL_VERTEX_PROGRAM_ARB, gl_shader->pos_fixup, position_fixup));
H A Dglsl_shader.c784 float position_fixup[4]; local
815 shader_get_position_fixup(context, state, position_fixup);
816 GL_EXTCALL(glUniform4fvARB(prog->vs.pos_fixup_location, 1, position_fixup));
H A Dwined3d_private.h3006 const struct wined3d_state *state, float *position_fixup)
3008 position_fixup[0] = 1.0f;
3009 position_fixup[1] = 1.0f;
3010 position_fixup[2] = (63.0f / 64.0f) / state->viewport.width;
3011 position_fixup[3] = -(63.0f / 64.0f) / state->viewport.height;
3015 position_fixup[1] *= -1.0f;
3016 position_fixup[3] *= -1.0f;
3005 shader_get_position_fixup(const struct wined3d_context *context, const struct wined3d_state *state, float *position_fixup) argument

Completed in 91 milliseconds