Searched defs:pick_to_color (Results 1 - 3 of 3) sorted by relevance

/inkscape/src/ui/tools/
H A Dspray-tool.h107 bool pick_to_color; member in class:Inkscape::UI::Tools::SprayTool
H A Dspray-tool.cpp190 , pick_to_color(false)
296 this->pick_to_color = prefs->getBool("/dialogs/clonetiler/pick_to_color", false);
515 bool pick_to_color,
786 , pick_to_color
819 if (pick_to_color) {
897 bool pick_to_color,
965 , pick_to_color
1101 , pick_to_color
1216 , tc->pick_to_color
490 fit_item(SPDesktop *desktop, SPItem *item, Geom::OptRect bbox, Geom::Point &move, Geom::Point center, gint mode, double angle, double &_scale, double scale, bool picker, bool pick_center, bool pick_inverse_value, bool pick_fill, bool pick_stroke, bool pick_no_overlap, bool over_no_transparent, bool over_transparent, bool no_overlap, double offset, SPCSSAttr *css, bool trace_scale, int pick, bool do_trace, bool pick_to_size, bool pick_to_presence, bool pick_to_color, bool pick_to_opacity, bool invert_picked, double gamma_picked , double rand_picked) argument
864 sp_spray_recursive(SPDesktop *desktop, Inkscape::Selection *selection, SPItem *item, Geom::Point p, Geom::Point , gint mode, double radius, double population, double &scale, double scale_variation, bool , double mean, double standard_deviation, double ratio, double tilt, double rotation_variation, gint _distrib, bool no_overlap, bool picker, bool pick_center, bool pick_inverse_value, bool pick_fill, bool pick_stroke, bool pick_no_overlap, bool over_no_transparent, bool over_transparent, double offset, bool usepressurescale, double pressure, int pick, bool do_trace, bool pick_to_size, bool pick_to_presence, bool pick_to_color, bool pick_to_opacity, bool invert_picked, double gamma_picked , double rand_picked) argument
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/inkscape/src/ui/dialog/
H A Dclonetiler.cpp980 bool old = prefs->getBool(prefs_path + "pick_to_color", 0);
985 G_CALLBACK(clonetiler_pick_to), (gpointer) "pick_to_color");
2347 bool pick_to_color = prefs->getBool(prefs_path + "pick_to_color"); local
2588 if (pick_to_color) {

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