Searched defs:native (Results 1 - 6 of 6) sorted by relevance

/vbox/src/VBox/Devices/PC/ipxe/src/include/ipxe/
H A Data.h35 * 64-bit integer in native byte order, unioned with bytes named so
50 /** LBA as a 64-bit integer in native-endian order */
51 uint64_t native; member in union:ata_lba
78 /** Value in native-endian order */
79 uint16_t native; member in union:ata_fifo
/vbox/src/libs/xpcom18a4/xpcom/threads/
H A DnsEventQueueService.cpp268 PRBool native = PR_TRUE; // native by default as per old comment local
284 youngQueue->IsQueueNative(&native);
289 MakeNewQueue(currentThread, native, &newQueue); // create new queue; addrefs
292 // shouldn't happen. as a fallback, we guess you wanted a native queue
/vbox/src/libs/xpcom18a4/nsprpub/pr/src/threads/combined/
H A Dpruthr.c206 ** Initialize a stack for a native thread
479 * - for stuff like releasing native-thread resources, etc.
857 ** Schedule this native thread by finding the highest priority nspr
984 * resource, and by the time we got here another real native thread had
1128 PRIntn native = 0; local
1158 native = (((scope == PR_GLOBAL_THREAD)|| (scope == PR_GLOBAL_BOUND_THREAD))
1163 if (native) {
1436 ** Associate a thread object with an existing native thread.
1444 ** This call is not normally needed unless you create your own native
1658 * Stop all user and native thread
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/vbox/src/libs/xpcom18a4/xpcom/obsolete/
H A DnsFileSpecImpl.cpp219 nsCAutoString native; local
220 native = mFileSpec.GetNativePathCString();
221 NS_CopyNativeToUnicode(native, aUnicodePath);
229 nsCAutoString native; local
231 NS_CopyUnicodeToNative(aUnicodePath, native);
232 mFileSpec = native.get();
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Darb_program_shader.c3331 GLint native; local
3333 GL_EXTCALL(glGetProgramivARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB, &native));
3335 if (!native) WARN("Program exceeds native resource limits.\n");
3435 GLint native; local
3437 GL_EXTCALL(glGetProgramivARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB, &native));
3439 if (!native) WARN("Program exceeds native resource limits.\n");
3656 * is faster than what we gain from using higher native instructions. There are some things though
3923 GLint native; local
4321 GLint native; local
6468 GLint native; local
7272 GLint native; local
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Darb_program_shader.c3118 GLint native; local
3120 GL_EXTCALL(glGetProgramivARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB, &native));
3122 if (!native) WARN("Program exceeds native resource limits.\n");
3181 GLint native; local
3183 GL_EXTCALL(glGetProgramivARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB, &native));
3185 if (!native) WARN("Program exceeds native resource limits.\n");
3391 * is faster than what we gain from using higher native instructions. There are some things though
3639 GLint native; local
4050 GLint native; local
5958 GLint native; local
6764 GLint native; local
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