Searched defs:masked (Results 1 - 5 of 5) sorted by relevance
/vbox/src/VBox/Devices/PC/ipxe/src/drivers/net/ath/ath9k/ |
H A D | ath9k_ar9002_mac.c | 41 static int ar9002_hw_get_isr(struct ath_hw *ah, enum ath9k_int *masked) argument 60 *masked = 0; 65 *masked = 0; 91 *masked = 0; 95 *masked = isr & ATH9K_INT_COMMON; 99 *masked |= ATH9K_INT_RX; 106 *masked |= ATH9K_INT_TX; 122 *masked |= mask2; 139 *masked |= ATH9K_INT_GENTIMER; 143 *masked | [all...] |
H A D | ath9k_ar9003_mac.c | 58 static int ar9003_hw_get_isr(struct ath_hw *ah, enum ath9k_int *masked) argument 74 *masked = 0; 79 *masked = 0; 115 *masked = 0; 119 *masked = isr & ATH9K_INT_COMMON; 123 *masked |= ATH9K_INT_RXLP; 127 *masked |= ATH9K_INT_TX; 130 *masked |= ATH9K_INT_RXLP; 133 *masked |= ATH9K_INT_RXHP; 136 *masked | [all...] |
H A D | hw-ops.h | 55 static inline int ath9k_hw_getisr(struct ath_hw *ah, enum ath9k_int *masked) argument 57 return ath9k_hw_ops(ah)->get_isr(ah, masked);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | arb_program_shader.c | 1906 * masked out components to 0(won't kill) 2653 * dst.x and dst.y if they're masked out by the writemask. Ie 3343 enum tex_types tex_type, BOOL masked) 3413 fprogram = masked ? blt_fprograms_masked[tex_type] : blt_fprograms_full[tex_type]; 3418 fprogram = masked ? blt_fprograms_masked[tex_type] : blt_fprograms_full[tex_type]; 4819 BOOL masked = ds_mask_size->cx && ds_mask_size->cy; local 4827 blt_fprogram = masked ? &priv->depth_blt_fprogram_id_masked[tex_type] : &priv->depth_blt_fprogram_id_full[tex_type]; 4828 if (!*blt_fprogram) *blt_fprogram = create_arb_blt_fragment_program(gl_info, tex_type, masked); 4830 if (masked) GL_EXTCALL(glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, 0, mask)); 3342 create_arb_blt_fragment_program(const struct wined3d_gl_info *gl_info, enum tex_types tex_type, BOOL masked) argument
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H A D | glsl_shader.c | 6017 static GLhandleARB create_glsl_blt_shader(const struct wined3d_gl_info *gl_info, enum tex_types tex_type, BOOL masked) argument 6098 blt_pshader = masked ? blt_pshaders_masked[tex_type] : blt_pshaders_full[tex_type]; 6192 BOOL masked = ds_mask_size->cx && ds_mask_size->cy; local 6197 blt_program = masked ? &priv->depth_blt_program_masked[tex_type] : &priv->depth_blt_program_full[tex_type]; 6200 *blt_program = create_glsl_blt_shader(gl_info, tex_type, masked); 6210 if (masked)
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