Searched defs:luminanceconst (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Darb_program_shader.c213 struct stb_const_desc luminanceconst[MAX_TEXTURES]; member in struct:arb_ps_compiled_shader
575 if (gl_shader->luminanceconst[i].const_num != WINED3D_CONST_NUM_UNUSED)
584 gl_shader->luminanceconst[i].const_num, scale));
3777 compiled->luminanceconst[bump_const].const_num = WINED3D_CONST_NUM_UNUSED;
3778 compiled->luminanceconst[bump_const].texunit = i;
3796 compiled->luminanceconst[bump_const].const_num = next_local++;
3798 i, compiled->luminanceconst[bump_const].const_num);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Darb_program_shader.c187 struct stb_const_desc luminanceconst[MAX_TEXTURES]; member in struct:arb_ps_compiled_shader
501 if (gl_shader->luminanceconst[i].const_num != WINED3D_CONST_NUM_UNUSED)
509 GL_EXTCALL(glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, gl_shader->luminanceconst[i].const_num, scale));
3494 compiled->luminanceconst[cur].const_num = WINED3D_CONST_NUM_UNUSED;
3495 compiled->luminanceconst[cur].texunit = i;
3513 compiled->luminanceconst[cur].const_num = next_local++;
3515 i, compiled->luminanceconst[cur].const_num);

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