Searched defs:luminance (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/main/
H A Dtexformat_tmp.h169 static void FETCH(luminance)( const struct gl_texture_image *texImage, function
1256 const GLubyte y0 = (*src0 >> 8) & 0xff; /* luminance */
1258 const GLubyte y1 = (*src1 >> 8) & 0xff; /* luminance */
1303 const GLubyte y0 = *src0 & 0xff; /* luminance */
1305 const GLubyte y1 = *src1 & 0xff; /* luminance */
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Darb_program_shader.c2136 shader_addline(buffer, "MAD TA, %s.z, luminance%d.x, luminance%d.y;\n",
3782 * 8 shader constants, 8 bump matrices and 8 luminance parameters and are perfectly fine. (No NP2 fixup on bumpmapped
3797 shader_addline(buffer, "PARAM luminance%d = program.local[%d];\n",
5944 /* The pixel shader has to know the luminance offset. Do a constants
6291 shader_addline(&buffer, "PARAM luminance%u = program.env[%u];\n", stage, ARB_FFP_CONST_LUMINANCE(stage));
6364 shader_addline(&buffer, "MAD_SAT ret.x, tex%u.z, luminance%u.x, luminance%u.y;\n",
6809 GLenum textype, char *luminance)
6816 *luminance
6808 gen_planar_yuv_read(struct wined3d_shader_buffer *buffer, enum complex_fixup fixup, GLenum textype, char *luminance) argument
6896 gen_yv12_read(struct wined3d_shader_buffer *buffer, GLenum textype, char *luminance) argument
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Darb_program_shader.c2016 shader_addline(buffer, "MAD TA, %s.z, luminance%d.x, luminance%d.y;\n",
3499 * 8 shader constants, 8 bump matrices and 8 luminance parameters and are perfectly fine. (No NP2 fixup on bumpmapped
3514 shader_addline(buffer, "PARAM luminance%d = program.local[%d];\n",
5458 /* The pixel shader has to know the luminance offset. Do a constants update if it
5791 shader_addline(&buffer, "PARAM luminance%u = program.env[%u];\n", stage, ARB_FFP_CONST_LUMINANCE(stage));
5863 shader_addline(&buffer, "MAD_SAT ret.x, tex%u.z, luminance%u.x, luminance%u.y;\n",
6310 GLenum textype, char *luminance)
6317 *luminance
6309 gen_planar_yuv_read(struct wined3d_shader_buffer *buffer, enum complex_fixup fixup, GLenum textype, char *luminance) argument
6397 gen_yv12_read(struct wined3d_shader_buffer *buffer, GLenum textype, char *luminance) argument
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