Searched defs:locked_rect (Results 1 - 4 of 4) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/ |
H A D | surface.c | 253 D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) 259 TRACE("iface %p, locked_rect %p, rect %s, flags %#x.\n", 260 iface, locked_rect, wine_dbgstr_rect(rect), flags); 287 locked_rect->Pitch = map_desc.row_pitch; 288 locked_rect->pBits = map_desc.data; 292 locked_rect->Pitch = 0; 293 locked_rect->pBits = NULL; 252 d3d8_surface_LockRect(IDirect3DSurface8 *iface, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) argument
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H A D | texture.c | 316 D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) 323 TRACE("iface %p, level %u, locked_rect %p, rect %p, flags %#x.\n", 324 iface, level, locked_rect, rect, flags); 332 hr = IDirect3DSurface8_LockRect(&surface_impl->IDirect3DSurface8_iface, locked_rect, rect, flags); 702 D3DCUBEMAP_FACES face, UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, 711 TRACE("iface %p, face %#x, level %u, locked_rect %p, rect %p, flags %#x.\n", 712 iface, face, level, locked_rect, rect, flags); 721 hr = IDirect3DSurface8_LockRect(&surface_impl->IDirect3DSurface8_iface, locked_rect, rect, flags); 315 d3d8_texture_2d_LockRect(IDirect3DTexture8 *iface, UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) argument 701 d3d8_texture_cube_LockRect(IDirect3DCubeTexture8 *iface, D3DCUBEMAP_FACES face, UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) argument
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/ |
H A D | surface.c | 292 D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) 298 TRACE("iface %p, locked_rect %p, rect %s, flags %#x.\n", 299 iface, locked_rect, wine_dbgstr_rect(rect), flags); 307 locked_rect->Pitch = map_desc.row_pitch; 308 locked_rect->pBits = map_desc.data; 291 d3d9_surface_LockRect(IDirect3DSurface9 *iface, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) argument
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H A D | texture.c | 358 UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) 365 TRACE("iface %p, level %u, locked_rect %p, rect %p, flags %#x.\n", 366 iface, level, locked_rect, rect, flags); 374 hr = IDirect3DSurface9_LockRect(&surface_impl->IDirect3DSurface9_iface, locked_rect, rect, flags); 790 D3DCUBEMAP_FACES face, UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, 799 TRACE("iface %p, face %#x, level %u, locked_rect %p, rect %p, flags %#x.\n", 800 iface, face, level, locked_rect, rect, flags); 809 hr = IDirect3DSurface9_LockRect(&surface_impl->IDirect3DSurface9_iface, locked_rect, rect, flags); 357 d3d9_texture_2d_LockRect(IDirect3DTexture9 *iface, UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) argument 789 d3d9_texture_cube_LockRect(IDirect3DCubeTexture9 *iface, D3DCUBEMAP_FACES face, UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) argument
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