Searched defs:load_named (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dstate.c4476 BOOL load_named = !use_vs(stateblock) && !device->useDrawStridedSlow; local
4496 else if (load_named)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dstate.c4566 BOOL load_named = !use_vs(state) && !device->useDrawStridedSlow; local
4587 else if (load_named)

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