Searched defs:level_count (Results 1 - 7 of 7) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Dvolumetexture.c244 DWORD level_count; local
250 level_count = IWineD3DVolumeTexture_GetLevelCount(This->wineD3DVolumeTexture);
254 return level_count;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Dtexture.c674 DWORD level_count; local
679 level_count = wined3d_texture_get_level_count(texture->wined3d_texture);
680 if (level >= level_count)
686 sub_resource_idx = level_count * face + level;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Dtexture.c722 DWORD level_count; local
727 level_count = wined3d_texture_get_level_count(texture->wined3d_texture);
728 if (level >= level_count)
762 DWORD level_count; local
767 level_count = wined3d_texture_get_level_count(texture->wined3d_texture);
768 if (level >= level_count)
774 sub_resource_idx = level_count * face + level;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dtexture.c43 UINT layer_count, UINT level_count, const struct wined3d_resource_desc *desc, struct wined3d_device *device,
54 TRACE("texture %p, texture_ops %p, layer_count %u, level_count %u, resource_type %s, format %s, "
57 texture, texture_ops, layer_count, level_count, debug_d3dresourcetype(desc->resource_type),
79 level_count * layer_count * sizeof(*texture->sub_resources));
88 texture->level_count = level_count;
145 UINT sub_count = texture->level_count * texture->layer_count;
292 TRACE("Setting GL_TEXTURE_MAX_LEVEL to %u.\n", texture->level_count - 1);
293 gl_info->gl_ops.gl.p_glTexParameteri(target, GL_TEXTURE_MAX_LEVEL, texture->level_count - 1);
294 checkGLcall("glTexParameteri(target, GL_TEXTURE_MAX_LEVEL, texture->level_count)");
42 wined3d_texture_init(struct wined3d_texture *texture, const struct wined3d_texture_ops *texture_ops, UINT layer_count, UINT level_count, const struct wined3d_resource_desc *desc, struct wined3d_device *device, void *parent, const struct wined3d_parent_ops *parent_ops, const struct wined3d_resource_ops *resource_ops , HANDLE *shared_handle , void **pavClientMem ) argument
1618 wined3d_texture_create_2d(struct wined3d_device *device, const struct wined3d_resource_desc *desc, UINT level_count, DWORD surface_flags, void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_texture **texture , HANDLE *shared_handle , void **pavClientMem ) argument
1659 wined3d_texture_create_3d(struct wined3d_device *device, const struct wined3d_resource_desc *desc, UINT level_count, void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_texture **texture , HANDLE *shared_handle , void **pavClientMem ) argument
1699 wined3d_texture_create_cube(struct wined3d_device *device, const struct wined3d_resource_desc *desc, UINT level_count, DWORD surface_flags, void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_texture **texture , HANDLE *shared_handle , void **pavClientMem ) argument
1744 unsigned int level_count, i; local
[all...]
H A Ddevice.c4182 unsigned int level_count, i; local
4209 level_count = wined3d_texture_get_level_count(src_texture);
4210 if (wined3d_texture_get_level_count(dst_texture) != level_count)
4227 for (i = 0; i < level_count; ++i)
4246 for (i = 0; i < level_count * 6; ++i)
4262 for (i = 0; i < level_count; ++i)
H A Dwined3d_private.h2158 UINT level_count; member in struct:wined3d_texture
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddevice.c5071 unsigned int level_count, i; local
5076 level_count = IWineD3DBaseTexture_GetLevelCount(pSourceTexture);
5077 if (IWineD3DBaseTexture_GetLevelCount(pDestinationTexture) != level_count)
5083 for (i = 0; i < level_count; ++i)
5127 unsigned int level_count, i; local
5155 level_count = IWineD3DBaseTexture_GetLevelCount(src_texture);
5156 if (IWineD3DBaseTexture_GetLevelCount(dst_texture) != level_count)
5173 for (i = 0; i < level_count; ++i)
5195 for (i = 0; i < level_count; ++i)
5224 for (i = 0; i < level_count;
[all...]

Completed in 109 milliseconds