Searched defs:glsl_fragment_pipe_invalidate_constants (Results 1 - 1 of 1) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | glsl_shader.c | 7147 static void glsl_fragment_pipe_invalidate_constants(struct wined3d_context *context, function 7155 {STATE_RENDER(WINED3D_RS_TEXTUREFACTOR), {STATE_RENDER(WINED3D_RS_TEXTUREFACTOR), glsl_fragment_pipe_invalidate_constants}, WINED3D_GL_EXT_NONE }, 7165 {STATE_TEXTURESTAGE(0, WINED3D_TSS_BUMPENV_MAT00), {STATE_TEXTURESTAGE(0, WINED3D_TSS_BUMPENV_MAT00), glsl_fragment_pipe_invalidate_constants}, WINED3D_GL_EXT_NONE }, 7169 {STATE_TEXTURESTAGE(0, WINED3D_TSS_BUMPENV_LSCALE), {STATE_TEXTURESTAGE(0, WINED3D_TSS_BUMPENV_LSCALE), glsl_fragment_pipe_invalidate_constants}, WINED3D_GL_EXT_NONE }, 7180 {STATE_TEXTURESTAGE(1, WINED3D_TSS_BUMPENV_MAT00), {STATE_TEXTURESTAGE(1, WINED3D_TSS_BUMPENV_MAT00), glsl_fragment_pipe_invalidate_constants}, WINED3D_GL_EXT_NONE }, 7184 {STATE_TEXTURESTAGE(1, WINED3D_TSS_BUMPENV_LSCALE), {STATE_TEXTURESTAGE(1, WINED3D_TSS_BUMPENV_LSCALE), glsl_fragment_pipe_invalidate_constants}, WINED3D_GL_EXT_NONE }, 7195 {STATE_TEXTURESTAGE(2, WINED3D_TSS_BUMPENV_MAT00), {STATE_TEXTURESTAGE(2, WINED3D_TSS_BUMPENV_MAT00), glsl_fragment_pipe_invalidate_constants}, WINED3D_GL_EXT_NONE }, 7199 {STATE_TEXTURESTAGE(2, WINED3D_TSS_BUMPENV_LSCALE), {STATE_TEXTURESTAGE(2, WINED3D_TSS_BUMPENV_LSCALE), glsl_fragment_pipe_invalidate_constants}, WINED3D_GL_EXT_NONE }, 7210 {STATE_TEXTURESTAGE(3, WINED3D_TSS_BUMPENV_MAT00), {STATE_TEXTURESTAGE(3, WINED3D_TSS_BUMPENV_MAT00), glsl_fragment_pipe_invalidate_constants}, WINED3D_GL_EXT_NONE }, 7214 {STATE_TEXTURESTAGE(3, WINED3D_TSS_BUMPENV_LSCALE), {STATE_TEXTURESTAGE(3, WINED3D_TSS_BUMPENV_LSCALE), glsl_fragment_pipe_invalidate_constants}, WINED3D_GL_EXT_NON [all...] |
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