H A D | tweak-tool.cpp | 111 , force(0.2) 278 sp_event_context_read(this, "force"); 309 } else if (path == "force") { 310 this->force = CLAMP(val.getDouble(1.0), 0, 1.0); 344 double force = 8 * (tc->usepressure? tc->pressure : TC_DEFAULT_PRESSURE) local 346 if (force > 3) { 347 force += 4 * (force - 3); 349 return force * tc->force; 355 double force = (tc->usepressure? tc->pressure : TC_DEFAULT_PRESSURE); local 360 sp_tweak_dilate_recursive(Inkscape::Selection *selection, SPItem *item, Geom::Point p, Geom::Point vector, gint mode, double radius, double force, double fidelity, bool reverse) argument 662 tweak_colorpaint(float *color, guint32 goal, double force, bool do_h, bool do_s, bool do_l) argument 694 tweak_colorjitter(float *color, double force, bool do_h, bool do_s, bool do_l) argument 719 tweak_color(guint mode, float *color, guint32 goal, double force, bool do_h, bool do_s, bool do_l) argument 729 tweak_opacity(guint mode, SPIScale24 *style_opacity, double opacity_goal, double force) argument 761 tweak_colors_in_gradient(SPItem *item, Inkscape::PaintTarget fill_or_stroke, guint32 const rgb_goal, Geom::Point p_w, double radius, double force, guint mode, bool do_h, bool do_s, bool do_l, bool ) argument 886 sp_tweak_color_recursive(guint mode, SPItem *item, SPItem *item_at_point, guint32 fill_goal, bool do_fill, guint32 stroke_goal, bool do_stroke, float opacity_goal, bool do_opacity, bool do_blur, bool reverse, Geom::Point p, double radius, double force, bool do_h, bool do_s, bool do_l, bool do_o) argument [all...] |