Searched defs:float16_used (Results 1 - 1 of 1) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | buffer.c | 302 DWORD *stride_this_run, BOOL *float16_used) 326 *float16_used = TRUE; 417 BOOL float16_used = FALSE; local 502 ret = buffer_check_attribute(This, si, i, FALSE, FALSE, FALSE, &stride_this_run, &float16_used) || ret; 508 if (ret && (float16_used || This->conversion_map)) 522 TRUE, TRUE, FALSE, &stride_this_run, &float16_used) || ret; 524 TRUE, FALSE, FALSE, &stride_this_run, &float16_used) || ret; 526 !support_d3dcolor, FALSE, TRUE, &stride_this_run, &float16_used) || ret; 528 !support_d3dcolor, FALSE, TRUE, &stride_this_run, &float16_used) || ret; 530 TRUE, FALSE, FALSE, &stride_this_run, &float16_used) || re 300 buffer_check_attribute(struct wined3d_buffer *This, const struct wined3d_stream_info *si, UINT attrib_idx, const BOOL check_d3dcolor, const BOOL is_ffp_position, const BOOL is_ffp_color, DWORD *stride_this_run, BOOL *float16_used) argument [all...] |
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