Searched defs:float16_used (Results 1 - 1 of 1) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dbuffer.c302 DWORD *stride_this_run, BOOL *float16_used)
326 *float16_used = TRUE;
417 BOOL float16_used = FALSE; local
502 ret = buffer_check_attribute(This, si, i, FALSE, FALSE, FALSE, &stride_this_run, &float16_used) || ret;
508 if (ret && (float16_used || This->conversion_map))
522 TRUE, TRUE, FALSE, &stride_this_run, &float16_used) || ret;
524 TRUE, FALSE, FALSE, &stride_this_run, &float16_used) || ret;
526 !support_d3dcolor, FALSE, TRUE, &stride_this_run, &float16_used) || ret;
528 !support_d3dcolor, FALSE, TRUE, &stride_this_run, &float16_used) || ret;
530 TRUE, FALSE, FALSE, &stride_this_run, &float16_used) || re
300 buffer_check_attribute(struct wined3d_buffer *This, const struct wined3d_stream_info *si, UINT attrib_idx, const BOOL check_d3dcolor, const BOOL is_ffp_position, const BOOL is_ffp_color, DWORD *stride_this_run, BOOL *float16_used) argument
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