Searched defs:fbheight (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dsurface.c3450 UINT fbheight = Src->currentDesc.Height; local
3533 fbheight);
3568 fbheight);
3614 glVertex2i(0, fbheight);
3618 glVertex2i(0, fbheight - (dst_rect.bottom - dst_rect.top));
3622 glVertex2i(dst_rect.right - dst_rect.left, fbheight - (dst_rect.bottom - dst_rect.top));
3626 glVertex2i(dst_rect.right - dst_rect.left, fbheight);
3670 glTexCoord2f(0.0f, (float)fbheight / (float)Src->pow2Height);
3675 glVertex2i(0, fbheight);
3682 glTexCoord2f((float) fbwidth / (float) Src->pow2Width, (float) fbheight / (floa
[all...]
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dsurface.c5287 UINT fbheight = src_surface->resource.height; local
5369 gl_info->gl_ops.gl.p_glCopyTexSubImage2D(texture_target, 0, 0, 0, 0, 0, fbwidth, fbheight);
5400 gl_info->gl_ops.gl.p_glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, fbwidth, fbheight);
5510 gl_info->gl_ops.gl.p_glVertex2i(0, fbheight);
5513 gl_info->gl_ops.gl.p_glTexCoord2f(0.0f, (float)fbheight / (float)src_surface->pow2Height);
5518 (float)fbheight / (float)src_surface->pow2Height);
5523 gl_info->gl_ops.gl.p_glVertex2i(fbwidth, fbheight);

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