Searched defs:fbheight (Results 1 - 2 of 2) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | surface.c | 3450 UINT fbheight = Src->currentDesc.Height; local 3533 fbheight); 3568 fbheight); 3614 glVertex2i(0, fbheight); 3618 glVertex2i(0, fbheight - (dst_rect.bottom - dst_rect.top)); 3622 glVertex2i(dst_rect.right - dst_rect.left, fbheight - (dst_rect.bottom - dst_rect.top)); 3626 glVertex2i(dst_rect.right - dst_rect.left, fbheight); 3670 glTexCoord2f(0.0f, (float)fbheight / (float)Src->pow2Height); 3675 glVertex2i(0, fbheight); 3682 glTexCoord2f((float) fbwidth / (float) Src->pow2Width, (float) fbheight / (floa [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | surface.c | 5287 UINT fbheight = src_surface->resource.height; local 5369 gl_info->gl_ops.gl.p_glCopyTexSubImage2D(texture_target, 0, 0, 0, 0, 0, fbwidth, fbheight); 5400 gl_info->gl_ops.gl.p_glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, fbwidth, fbheight); 5510 gl_info->gl_ops.gl.p_glVertex2i(0, fbheight); 5513 gl_info->gl_ops.gl.p_glTexCoord2f(0.0f, (float)fbheight / (float)src_surface->pow2Height); 5518 (float)fbheight / (float)src_surface->pow2Height); 5523 gl_info->gl_ops.gl.p_glVertex2i(fbwidth, fbheight);
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