Searched defs:ds_format (Results 1 - 7 of 7) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Ddirectx.c291 D3DFORMAT adapter_format, D3DFORMAT rt_format, D3DFORMAT ds_format)
296 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, rt_format %#x, ds_format %#x.\n",
297 iface, adapter, device_type, adapter_format, rt_format, ds_format);
302 wined3dformat_from_d3dformat(ds_format));
290 d3d8_CheckDepthStencilMatch(IDirect3D8 *iface, UINT adapter, D3DDEVTYPE device_type, D3DFORMAT adapter_format, D3DFORMAT rt_format, D3DFORMAT ds_format) argument
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Ddirectx.c300 D3DFORMAT adapter_format, D3DFORMAT rt_format, D3DFORMAT ds_format)
305 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, rt_format %#x, ds_format %#x.\n",
306 iface, adapter, device_type, adapter_format, rt_format, ds_format);
311 wined3dformat_from_d3dformat(ds_format));
299 d3d9_CheckDepthStencilMatch(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DFORMAT adapter_format, D3DFORMAT rt_format, D3DFORMAT ds_format) argument
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dcontext.c964 const struct wined3d_format *ds_format)
971 context = context_create(swapchain, target, ds_format
1435 const struct wined3d_format *color_format, const struct wined3d_format *ds_format,
1445 TRACE("device %p, dc %p, color_format %s, ds_format %s, aux_buffers %#x, find_compatible %#x.\n",
1446 device, hdc, debug_d3dformat(color_format->id), debug_d3dformat(ds_format->id),
1456 getDepthStencilBits(ds_format, &depthBits, &stencilBits);
1540 iPixelFormat, debug_d3dformat(color_format->id), debug_d3dformat(ds_format->id));
1619 struct wined3d_surface *target, const struct wined3d_format *ds_format
1727 pixel_format = context_choose_pixel_format(device, hdc, color_format, ds_format, auxBuffers, FALSE);
1733 pixel_format = context_choose_pixel_format(device, hdc, color_format, ds_format, auxBuffer
962 context_find_create(struct wined3d_device *device, struct wined3d_swapchain *swapchain, const struct wined3d_format *ds_format) argument
1434 context_choose_pixel_format(const struct wined3d_device *device, HDC hdc, const struct wined3d_format *color_format, const struct wined3d_format *ds_format, BOOL auxBuffers, BOOL findCompatible) argument
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H A Ddirectx.c3788 const struct wined3d_format *ds_format; local
3801 ds_format = wined3d_get_format(&adapter->gl_info, depth_stencil_format_id);
3805 && (ds_format->flags & (WINED3DFMT_FLAG_DEPTH | WINED3DFMT_FLAG_STENCIL)))
3822 && wined3d_check_pixel_format_depth(&adapter->gl_info, &cfgs[i], ds_format))
3876 const struct wined3d_format *display_format, const struct wined3d_format *ds_format)
3879 if (!(ds_format->depth_size || ds_format->stencil_size)) return FALSE;
3882 switch (ds_format->id)
3896 if (ds_format->flags & (WINED3DFMT_FLAG_DEPTH | WINED3DFMT_FLAG_STENCIL)) return TRUE;
3907 && wined3d_check_pixel_format_depth(&adapter->gl_info, cfg, ds_format))
3875 CheckDepthStencilCapability(const struct wined3d_adapter *adapter, const struct wined3d_format *display_format, const struct wined3d_format *ds_format) argument
[all...]
H A Dwined3d_private.h1357 const struct wined3d_format *ds_format
1389 const struct wined3d_format *ds_format);
2714 const struct wined3d_format *ds_format; member in struct:wined3d_swapchain
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h2944 const struct wined3d_format_desc *ds_format; member in struct:IWineD3DSwapChainImpl
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_private.h2909 const struct wined3d_format_desc *ds_format; member in struct:IWineD3DSwapChainImpl

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