Searched defs:depthSize (Results 1 - 8 of 8) sorted by relevance
/vbox/src/VBox/Additions/x11/x11include/glproto-1.4.10/GL/ |
H A D | glxint.h | 51 int depthSize; member in struct:__GLXvisualConfigRec
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | utils.c | 46 short depthSize, stencilSize; member in struct:StaticPixelFormatDesc 896 desc->depth_size = formats[i].depthSize; 2459 BOOL getDepthStencilBits(const struct wined3d_format_desc *format_desc, short *depthSize, short *stencilSize) argument 2479 *depthSize = format_desc->depth_size; 2482 TRACE("Returning depthSize: %d and stencilSize: %d for fmt=%s\n", 2483 *depthSize, *stencilSize, debug_d3dformat(format_desc->format));
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H A D | directx.c | 3191 short depthSize, stencilSize; local 3197 if (!getDepthStencilBits(format_desc, &depthSize, &stencilSize)) 3212 if(!(cfg->depthSize == depthSize || (!lockable && cfg->depthSize > depthSize))) 5514 cfgs->depthSize = values[5]; 5539 cfgs->depthSize, cfgs->stencilSize, cfgs->numSamples, cfgs->windowDrawable); 5574 cfgs->depthSize = ppfd.cDepthBits; 5586 cfgs->depthSize, cfg [all...] |
H A D | wined3d_private.h | 1343 int depthSize, stencilSize; member in struct:WineD3D_PixelFormat 3029 short *depthSize, short *stencilSize) DECLSPEC_HIDDEN;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | utils.c | 2945 BOOL getDepthStencilBits(const struct wined3d_format *format, BYTE *depthSize, BYTE *stencilSize) argument 2967 *depthSize = format->depth_size; 2970 TRACE("Returning depthSize: %d and stencilSize: %d for format %s.\n", 2971 *depthSize, *stencilSize, debug_d3dformat(format->id));
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H A D | directx.c | 3754 BYTE depthSize, stencilSize; local 3757 if (!getDepthStencilBits(format, &depthSize, &stencilSize)) 3772 if(!(cfg->depthSize == depthSize || (!lockable && cfg->depthSize > depthSize))) 5188 cfg->depthSize = values[5]; 5216 cfg->depthSize, cfg->stencilSize, cfg->numSamples, cfg->windowDrawable); 5253 cfg->depthSize = pfd.cDepthBits; 5265 cfg->depthSize, cf [all...] |
H A D | wined3d_private.h | 1419 int depthSize, stencilSize; member in struct:wined3d_pixel_format 2836 BYTE *depthSize, BYTE *stencilSize) DECLSPEC_HIDDEN;
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_private.h | 1371 int depthSize, stencilSize; member in struct:WineD3D_PixelFormat 3064 short *depthSize, short *stencilSize) DECLSPEC_HIDDEN;
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