Searched defs:d3dvtVertexType (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dutils.c2637 DWORD get_flexible_vertex_size(DWORD d3dvtVertexType) { argument
2640 int numTextures = (d3dvtVertexType & WINED3DFVF_TEXCOUNT_MASK) >> WINED3DFVF_TEXCOUNT_SHIFT;
2642 if (d3dvtVertexType & WINED3DFVF_NORMAL) size += 3 * sizeof(float);
2643 if (d3dvtVertexType & WINED3DFVF_DIFFUSE) size += sizeof(DWORD);
2644 if (d3dvtVertexType & WINED3DFVF_SPECULAR) size += sizeof(DWORD);
2645 if (d3dvtVertexType & WINED3DFVF_PSIZE) size += sizeof(DWORD);
2646 switch (d3dvtVertexType & WINED3DFVF_POSITION_MASK) {
2658 size += GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, i) * sizeof(float);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dutils.c3115 DWORD get_flexible_vertex_size(DWORD d3dvtVertexType) { argument
3118 int numTextures = (d3dvtVertexType & WINED3DFVF_TEXCOUNT_MASK) >> WINED3DFVF_TEXCOUNT_SHIFT;
3120 if (d3dvtVertexType & WINED3DFVF_NORMAL) size += 3 * sizeof(float);
3121 if (d3dvtVertexType & WINED3DFVF_DIFFUSE) size += sizeof(DWORD);
3122 if (d3dvtVertexType & WINED3DFVF_SPECULAR) size += sizeof(DWORD);
3123 if (d3dvtVertexType & WINED3DFVF_PSIZE) size += sizeof(DWORD);
3124 switch (d3dvtVertexType & WINED3DFVF_POSITION_MASK) {
3136 size += GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, i) * sizeof(float);

Completed in 376 milliseconds