Searched defs:d3d8_elements (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Dvertexdeclaration.c166 void load_local_constants(const DWORD *d3d8_elements, struct wined3d_shader *wined3d_vertex_shader) argument
168 const DWORD *token = d3d8_elements;
270 static UINT convert_to_wined3d_declaration(const DWORD *d3d8_elements, DWORD *d3d8_elements_size, argument
274 const DWORD *token = d3d8_elements;
280 TRACE("d3d8_elements %p, wined3d_elements %p\n", d3d8_elements, wined3d_elements);
321 *d3d8_elements_size = (++token - d3d8_elements) * sizeof(DWORD);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/
H A Dvertexdeclaration.c224 void load_local_constants(const DWORD *d3d8_elements, IWineD3DVertexShader *wined3d_vertex_shader) argument
226 const DWORD *token = d3d8_elements;
326 static UINT convert_to_wined3d_declaration(const DWORD *d3d8_elements, DWORD *d3d8_elements_size, argument
329 const DWORD *token = d3d8_elements;
336 TRACE("d3d8_elements %p, wined3d_elements %p\n", d3d8_elements, wined3d_elements);
377 *d3d8_elements_size = (++token - d3d8_elements) * sizeof(DWORD);

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