Searched defs:corners (Results 1 - 2 of 2) sorted by relevance

/inkscape/src/
H A Dbox3d-side.cpp29 static void box3d_side_compute_corner_ids(Box3DSide *side, unsigned int corners[4]);
174 // compute the coordinates of the corners in P^3, project them onto the canvas, and draw the
177 unsigned int corners[4]; local
178 box3d_side_compute_corner_ids(this, corners);
182 if (!box3d_get_corner_screen(box, corners[0]).isFinite() ||
183 !box3d_get_corner_screen(box, corners[1]).isFinite() ||
184 !box3d_get_corner_screen(box, corners[2]).isFinite() ||
185 !box3d_get_corner_screen(box, corners[3]).isFinite() )
191 c->moveto(box3d_get_corner_screen(box, corners[0]));
192 c->lineto(box3d_get_corner_screen(box, corners[
241 box3d_side_compute_corner_ids(Box3DSide *side, unsigned int corners[4]) argument
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H A Dsp-mesh-array.h15 A mesh is made up of an array of patches. Each patch has four sides and four corners. The sides can
16 be shared between two patches and the corners between up to four.
151 std::vector< SPMeshNode* > corners; member in class:SPMeshNodeArray
182 // Operations on corners

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