Searched defs:coord_reg (Results 1 - 2 of 2) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | arb_program_shader.c | 1386 const char *dst_str, const char *coord_reg, WORD flags, const char *dsx, const char *dsy) 1456 shader_addline(buffer, "TXD%s %s, %s, %s, %s, texture[%u], %s;\n", mod, dst_str, coord_reg, 1463 shader_addline(buffer, "TXL%s %s, %s, texture[%u], %s;\n", mod, dst_str, coord_reg, 1471 shader_addline(buffer, "TXB%s %s, %s, texture[%u], %s;\n", mod, dst_str, coord_reg, sampler_idx, tex_type); 1475 shader_addline(buffer, "TXP%s %s, %s, texture[%u], %s;\n", mod, dst_str, coord_reg, sampler_idx, tex_type); 1483 (idx % 2) ? "zwxy" : "xyzw", coord_reg); 1488 shader_addline(buffer, "TEX%s %s, %s, texture[%u], %s;\n", mod, dst_str, coord_reg, sampler_idx, tex_type); 1385 shader_hw_sample(const struct wined3d_shader_instruction *ins, DWORD sampler_idx, const char *dst_str, const char *coord_reg, WORD flags, const char *dsx, const char *dsy) argument
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | arb_program_shader.c | 1266 const char *dst_str, const char *coord_reg, WORD flags, const char *dsx, const char *dsy) 1332 shader_addline(buffer, "TXD%s %s, %s, %s, %s, texture[%u], %s;\n", mod, dst_str, coord_reg, 1339 shader_addline(buffer, "TXL%s %s, %s, texture[%u], %s;\n", mod, dst_str, coord_reg, 1347 shader_addline(buffer, "TXB%s %s, %s, texture[%u], %s;\n", mod, dst_str, coord_reg, sampler_idx, tex_type); 1351 shader_addline(buffer, "TXP%s %s, %s, texture[%u], %s;\n", mod, dst_str, coord_reg, sampler_idx, tex_type); 1359 (idx % 2) ? "zwxy" : "xyzw", coord_reg); 1364 shader_addline(buffer, "TEX%s %s, %s, texture[%u], %s;\n", mod, dst_str, coord_reg, sampler_idx, tex_type); 1265 shader_hw_sample(const struct wined3d_shader_instruction *ins, DWORD sampler_idx, const char *dst_str, const char *coord_reg, WORD flags, const char *dsx, const char *dsy) argument
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