Searched defs:colors (Results 1 - 10 of 10) sorted by relevance
/inkscape/src/svg/ |
H A D | svg-icc-color.h | 14 std::vector<double> colors; member in struct:SVGICCColor
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H A D | svg-color.cpp | 3 * Reading \& writing of SVG/CSS colors. 54 * These are the colors defined in the SVG standard 216 static std::map<string, unsigned long> colors; local 368 if (colors.empty()) { 369 colors = sp_svg_create_color_hash(); 382 if (colors.count(string(c))) { 383 val = colors[string(c)]; 502 std::map<string, unsigned long> colors; 505 colors[sp_svg_color_named[i].name] = sp_svg_color_named[i].rgb; 507 return colors; [all...] |
/inkscape/share/extensions/ |
H A D | export_gimp_palette.py | 25 colors={} variable 46 colors['%3i %3i %3i ' % (c[0],c[1],c[2])]=simplestyle.formatColoria(c).upper() 54 for k,v in sorted(colors.items()):
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H A D | dxf_input.py | 346 colors = { 1: '#FF0000', 2: '#FFFF00', 3: '#00FF00', 4: '#00FFFF', 5: '#0000FF', variable 377 layer_colors = {} # store colors by layer 489 if colors.has_key(layer_colors[vals[groups['8']][0]]): 490 color = colors[layer_colors[vals[groups['8']][0]]] 492 if colors.has_key(vals[groups['62']][0]): 493 color = colors[vals[groups['62']][0]]
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/inkscape/src/display/ |
H A D | drawing.h | 66 OutlineColors const &colors() const { return _colors; } function in class:Inkscape::Drawing
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/inkscape/src/ |
H A D | sp-cursor.cpp | 61 int colors = 0; local 67 ss >> colors; local 72 for (int i = 0; i < colors; i++) { 106 std::map<char, RGBA>::const_iterator it = colorMap.find(xpm[1 + colors + y][x]);
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/inkscape/src/libcroco/ |
H A D | cr-rgb.c | 506 guchar colors[3] = { 0 }; local 513 colors[i] = a_hex[i] - '0'; 514 colors[i] = (colors[i] << 4) | colors[i]; 516 colors[i] = 10 + a_hex[i] - 'a'; 517 colors[i] = (colors[i] << 4) | colors[i]; 519 colors[ [all...] |
/inkscape/src/ui/tool/ |
H A D | control-point.cpp | 31 // Default colors for control points 572 void ControlPoint::_setColors(ColorEntry colors) argument 574 g_object_set(_canvas_item, "fill_color", colors.fill, "stroke_color", colors.stroke, NULL);
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/inkscape/src/extension/internal/filter/ |
H A D | color.h | 133 * Flood colors (guint, default 16777215) -> flood (flood-opacity, flood-color) 693 * Channel (enum, all colors, default Red) -> colormatrix (values) 744 std::ostringstream colors; local 751 colors << "0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0"; 753 colors << "0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0"; 755 colors << "0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0"; 757 colors << "0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 0 1 0"; 759 colors << "0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 1 0"; 761 colors << "0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 1 0"; 765 colors << " 1520 std::ostringstream colors; local [all...] |
/inkscape/src/extension/internal/pdfinput/ |
H A D | pdf-parser.cpp | 1799 GfxColor colors[4]; local 1802 shading->getColor(x0, y0, &colors[0]); 1803 shading->getColor(x0, y1, &colors[1]); 1804 shading->getColor(x1, y0, &colors[2]); 1805 shading->getColor(x1, y1, &colors[3]); 1806 doFunctionShFill1(shading, x0, y0, x1, y1, colors, 0); 1812 GfxColor *colors, int depth) { 1824 // compare the four corner colors 1827 if (abs(colors[i].c[j] - colors[( 1809 doFunctionShFill1(GfxFunctionShading *shading, double x0, double y0, double x1, double y1, GfxColor *colors, int depth) argument [all...] |
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