Searched defs:cShaders (Results 1 - 1 of 1) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Ddump.cpp696 GLint cShaders = 0, linkStatus = 0; local
725 pRec->pDispatch->GetObjectParameterivARB(hwid, GL_OBJECT_ATTACHED_OBJECTS_ARB, &cShaders);
728 crDmpStrF(pRec->pDumper, "PROGRAM ctx(%d) id(%d) hwid(%d) status(%d) shaders(%d):", ctx->id, id, hwid, linkStatus, cShaders);
732 VBoxGLhandleARB *pShaders = (VBoxGLhandleARB*)crCalloc(cShaders * sizeof (*pShaders));
740 pRec->pDispatch->GetAttachedObjectsARB(hwid, cShaders, NULL, pShaders);
741 for (GLint i = 0; i < cShaders; ++i)
819 GLint cShaders = 0, linkStatus = 0; local
848 pRec->pDispatch->GetObjectParameterivARB(hwid, GL_OBJECT_ATTACHED_OBJECTS_ARB, &cShaders);
851 crDmpStrF(pRec->pDumper, "==RECOMPILE PROGRAM ctx(%d) id(%d) hwid(%d) status(%d) shaders(%d)==", ctx->id, id, hwid, linkStatus, cShaders);
853 VBoxGLhandleARB *pShaders = (VBoxGLhandleARB*)crCalloc(cShaders * sizeo
[all...]

Completed in 69 milliseconds