Searched defs:bumpenvmatconst (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Darb_program_shader.c212 struct stb_const_desc bumpenvmatconst[MAX_TEXTURES]; member in struct:arb_ps_compiled_shader
568 int texunit = gl_shader->bumpenvmatconst[i].texunit;
573 gl_shader->bumpenvmatconst[i].const_num, data));
3775 compiled->bumpenvmatconst[bump_const].const_num = WINED3D_CONST_NUM_UNUSED;
3776 compiled->bumpenvmatconst[bump_const].texunit = i;
3789 compiled->bumpenvmatconst[bump_const].const_num = next_local++;
3791 i, compiled->bumpenvmatconst[bump_const].const_num);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Darb_program_shader.c186 struct stb_const_desc bumpenvmatconst[MAX_TEXTURES]; member in struct:arb_ps_compiled_shader
495 int texunit = gl_shader->bumpenvmatconst[i].texunit;
499 GL_EXTCALL(glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, gl_shader->bumpenvmatconst[i].const_num, data));
3492 compiled->bumpenvmatconst[cur].const_num = WINED3D_CONST_NUM_UNUSED;
3493 compiled->bumpenvmatconst[cur].texunit = i;
3506 compiled->bumpenvmatconst[cur].const_num = next_local++;
3508 i, compiled->bumpenvmatconst[cur].const_num);

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