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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dglsl_shader.c5368 BYTE lum_map = 0, bump_map = 0, tex_map = 0; local
5402 bump_map |= 1 << stage;
5473 if (!(bump_map & (1 << stage)))

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