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/inkscape/src/live_effects/
H A Dlpe-sketch.cpp312 Piecewise<SBasis> bump; local
316 bump.push_cut( k_bnds->min() - 1 );
317 bump.push( Linear(0), k_min );
318 bump.push(bump_seg,k_max);
319 bump.push( Linear(0), k_bnds->max()+1 );
321 Piecewise<SBasis> repartition = compose( bump, k );

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