Searched defs:buffer_check_attribute (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dbuffer.c308 static BOOL buffer_check_attribute(struct wined3d_buffer *This, const struct wined3d_stream_info *si, function
448 ret = buffer_check_attribute(This, si, WINED3D_FFP_POSITION,
454 ret = buffer_check_attribute(This, si, WINED3D_FFP_NORMAL,
460 ret = buffer_check_attribute(This, si, WINED3D_FFP_DIFFUSE,
466 ret = buffer_check_attribute(This, si, WINED3D_FFP_SPECULAR,
472 ret = buffer_check_attribute(This, si, WINED3D_FFP_TEXCOORD0,
478 ret = buffer_check_attribute(This, si, WINED3D_FFP_TEXCOORD1,
484 ret = buffer_check_attribute(This, si, WINED3D_FFP_TEXCOORD2,
490 ret = buffer_check_attribute(This, si, WINED3D_FFP_TEXCOORD3,
496 ret = buffer_check_attribute(Thi
[all...]
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dbuffer.c300 static BOOL buffer_check_attribute(struct wined3d_buffer *This, const struct wined3d_stream_info *si, function
502 ret = buffer_check_attribute(This, si, i, FALSE, FALSE, FALSE, &stride_this_run, &float16_used) || ret;
521 ret = buffer_check_attribute(This, si, WINED3D_FFP_POSITION,
523 ret = buffer_check_attribute(This, si, WINED3D_FFP_NORMAL,
525 ret = buffer_check_attribute(This, si, WINED3D_FFP_DIFFUSE,
527 ret = buffer_check_attribute(This, si, WINED3D_FFP_SPECULAR,
529 ret = buffer_check_attribute(This, si, WINED3D_FFP_TEXCOORD0,
531 ret = buffer_check_attribute(This, si, WINED3D_FFP_TEXCOORD1,
533 ret = buffer_check_attribute(This, si, WINED3D_FFP_TEXCOORD2,
535 ret = buffer_check_attribute(Thi
[all...]

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