Searched defs:bh (Results 1 - 2 of 2) sorted by relevance

/inkscape/src/util/
H A Dfixed_point.h42 const T ah = v>>half_size, bh = val.v>>half_size; local
45 v += ((al*bh)+(ah*bl)+((ah*bh)<<half_size))<<(half_size-precision);
47 v += ((al*bh)+(ah*bl))>>(precision-half_size);
48 v += (ah*bh)<<(2*half_size-precision);
/inkscape/src/display/
H A Dsp-canvas.cpp1652 int bh = this_rect.height(); local
1653 if ((bw < 1) || (bh < 1))
1656 if (bw * bh < setup->max_pixels) {
1679 bw < bh (strips mode) splits across the smaller dimension of the rect and therefore (on
1684 bw > bh (chunks mode) splits across the larger dimension of the rect and therefore paints in
1691 if (bw < bh || bh < 2 * TILE_SIZE) {

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