Searched defs:base_vertex_index (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Ddrawprim.c57 const void *idx_data, UINT start_idx, INT base_vertex_index, UINT start_instance, UINT instance_count)
75 (const char *)idx_data + (idx_size * start_idx), instance_count, base_vertex_index));
89 (const char *)idx_data + (idx_size * start_idx), base_vertex_index));
277 SkipnStrides = pIdxBufS[startIdx + vx_index] + state->base_vertex_index;
279 SkipnStrides = pIdxBufL[startIdx + vx_index] + state->base_vertex_index;
537 const void *idxData, UINT idxSize, UINT startIdx, UINT base_vertex_index, UINT instance_count)
585 (const char *)idxData+(idxSize * startIdx), base_vertex_index));
812 idx_data, idx_size, start_idx, state->base_vertex_index, instance_count);
817 start_idx, state->base_vertex_index, start_instance, instance_count);
56 drawStridedFast(const struct wined3d_gl_info *gl_info, GLenum primitive_type, UINT count, UINT idx_size, const void *idx_data, UINT start_idx, INT base_vertex_index, UINT start_instance, UINT instance_count) argument
535 drawStridedInstanced(const struct wined3d_gl_info *gl_info, const struct wined3d_state *state, const struct wined3d_stream_info *si, UINT numberOfVertices, GLenum glPrimitiveType, const void *idxData, UINT idxSize, UINT startIdx, UINT base_vertex_index, UINT instance_count) argument
H A Dwined3d_private.h2519 INT base_vertex_index; member in struct:wined3d_state
2520 INT load_base_vertex_index; /* Non-indexed drawing needs 0 here, indexed needs base_vertex_index. */
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Ddevice.c2498 IDirect3DIndexBuffer8 **buffer, UINT *base_vertex_index)
2505 TRACE("iface %p, buffer %p, base_vertex_index %p.\n", iface, buffer, base_vertex_index);
2512 *base_vertex_index = wined3d_device_get_base_vertex_index(device->wined3d_device);
2497 d3d8_device_GetIndices(IDirect3DDevice8 *iface, IDirect3DIndexBuffer8 **buffer, UINT *base_vertex_index) argument

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