Searched defs:base_vertex_index (Results 1 - 3 of 3) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | drawprim.c | 57 const void *idx_data, UINT start_idx, INT base_vertex_index, UINT start_instance, UINT instance_count) 75 (const char *)idx_data + (idx_size * start_idx), instance_count, base_vertex_index)); 89 (const char *)idx_data + (idx_size * start_idx), base_vertex_index)); 277 SkipnStrides = pIdxBufS[startIdx + vx_index] + state->base_vertex_index; 279 SkipnStrides = pIdxBufL[startIdx + vx_index] + state->base_vertex_index; 537 const void *idxData, UINT idxSize, UINT startIdx, UINT base_vertex_index, UINT instance_count) 585 (const char *)idxData+(idxSize * startIdx), base_vertex_index)); 812 idx_data, idx_size, start_idx, state->base_vertex_index, instance_count); 817 start_idx, state->base_vertex_index, start_instance, instance_count); 56 drawStridedFast(const struct wined3d_gl_info *gl_info, GLenum primitive_type, UINT count, UINT idx_size, const void *idx_data, UINT start_idx, INT base_vertex_index, UINT start_instance, UINT instance_count) argument 535 drawStridedInstanced(const struct wined3d_gl_info *gl_info, const struct wined3d_state *state, const struct wined3d_stream_info *si, UINT numberOfVertices, GLenum glPrimitiveType, const void *idxData, UINT idxSize, UINT startIdx, UINT base_vertex_index, UINT instance_count) argument
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H A D | wined3d_private.h | 2519 INT base_vertex_index; member in struct:wined3d_state 2520 INT load_base_vertex_index; /* Non-indexed drawing needs 0 here, indexed needs base_vertex_index. */
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/ |
H A D | device.c | 2498 IDirect3DIndexBuffer8 **buffer, UINT *base_vertex_index) 2505 TRACE("iface %p, buffer %p, base_vertex_index %p.\n", iface, buffer, base_vertex_index); 2512 *base_vertex_index = wined3d_device_get_base_vertex_index(device->wined3d_device); 2497 d3d8_device_GetIndices(IDirect3DDevice8 *iface, IDirect3DIndexBuffer8 **buffer, UINT *base_vertex_index) argument
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