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/inkscape/src/extension/internal/
H A Dtext_reassemble.c1730 double asc,dsc; /* these are the ascender/descender for the actual text */ local
1782 printf("Face idx:%d bbox: xMax/Min:%ld,%ld yMax/Min:%ld,%ld UpEM:%d asc/des:%d,%d height:%d size:%f\n",
1810 asc = ((double) (ymax))/64.0;
1814 asc = ((double) (fsp->face->ascender) )/64.0;
1844 asc *= fixscale;
1851 /* From this point forward y is on the baseline, so need to correct it in chunks. The asc/dsc are the general
1861 /* since y is always on the baseline, the lower left and upper right are easy. These use asc/dsc for the particular text,
1864 bsp.yur = tpi->chunks[current].y - asc;

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