Searched defs:arb_pshader_private (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Darb_program_shader.c305 struct arb_pshader_private { struct
3598 struct arb_pshader_private *shader_priv = shader->backend_data;
4342 struct arb_pshader_private *shader_data;
4590 const struct arb_pshader_private *shader_priv = ps->backend_data;
4689 if (priv->last_ps_const_clamped != ((struct arb_pshader_private *)ps->backend_data)->clamp_consts)
4691 priv->last_ps_const_clamped = ((struct arb_pshader_private *)ps->backend_data)->clamp_consts;
4871 struct arb_pshader_private *shader_data = shader->backend_data;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Darb_program_shader.c280 struct arb_pshader_private { struct
3337 struct arb_pshader_private *shader_priv = This->baseShader.backend_data;
4077 struct arb_pshader_private *shader_data;
4305 struct arb_pshader_private *shader_priv = ps->baseShader.backend_data;
4402 if(priv->last_ps_const_clamped != ((struct arb_pshader_private *)ps->baseShader.backend_data)->clamp_consts)
4404 priv->last_ps_const_clamped = ((struct arb_pshader_private *)ps->baseShader.backend_data)->clamp_consts;
4524 struct arb_pshader_private *shader_data = baseShader->baseShader.backend_data;

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