Searched defs:alwaysDirty (Results 1 - 1 of 1) sorted by relevance
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/ |
H A D | state_texdiff.c | 601 CRTextureObj *tobj, GLboolean alwaysDirty) 628 if (alwaysDirty || CHECKDIRTY(tobj->paramsBit[u], bitID)) 671 if (!alwaysDirty) 676 if (alwaysDirty || CHECKDIRTY(tobj->imageBit, bitID)) 687 if (alwaysDirty || CHECKDIRTY(tl->dirty, bitID)) 714 if (!alwaysDirty) 732 if (alwaysDirty || CHECKDIRTY(tl->dirty, bitID)) 759 if (!alwaysDirty) 778 if (alwaysDirty || CHECKDIRTY(tl->dirty, bitID)) 806 if (!alwaysDirty) 599 crStateTextureObjectDiff(CRContext *fromCtx, const CRbitvalue *bitID, const CRbitvalue *nbitID, CRTextureObj *tobj, GLboolean alwaysDirty) argument [all...] |
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