Searched defs:_glthread_INIT_MUTEX (Results 1 - 11 of 11) sorted by relevance

/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.5.3/
H A Dglthread.h45 * _glthread_INIT_MUTEX(name) Initialize a mutex
107 #define _glthread_INIT_MUTEX(name) \ macro
145 #define _glthread_INIT_MUTEX(name) (void) name macro
173 #define _glthread_INIT_MUTEX(name) InitializeCriticalSection(&name) macro
207 #define _glthread_INIT_MUTEX(name) \ macro
246 #define _glthread_INIT_MUTEX(name) name.sem = create_sem(0, #name"_benaphore"), name.lock = 0 macro
248 #define _glthread_LOCK_MUTEX(name) if (name.sem == 0) _glthread_INIT_MUTEX(name); \
270 #define _glthread_INIT_MUTEX(name) (void) name macro
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.6.5/
H A Dglthread.h45 * _glthread_INIT_MUTEX(name) Initialize a mutex
107 #define _glthread_INIT_MUTEX(name) \ macro
145 #define _glthread_INIT_MUTEX(name) (void) name macro
173 #define _glthread_INIT_MUTEX(name) InitializeCriticalSection(&name) macro
207 #define _glthread_INIT_MUTEX(name) \ macro
246 #define _glthread_INIT_MUTEX(name) name.sem = create_sem(0, #name"_benaphore"), name.lock = 0 macro
248 #define _glthread_LOCK_MUTEX(name) if (name.sem == 0) _glthread_INIT_MUTEX(name); \
270 #define _glthread_INIT_MUTEX(name) (void) name macro
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.7.7/
H A Dglthread.h45 * _glthread_INIT_MUTEX(name) Initialize a mutex
107 #define _glthread_INIT_MUTEX(name) \ macro
145 #define _glthread_INIT_MUTEX(name) (void) name macro
173 #define _glthread_INIT_MUTEX(name) InitializeCriticalSection(&name) macro
207 #define _glthread_INIT_MUTEX(name) \ macro
246 #define _glthread_INIT_MUTEX(name) name.sem = create_sem(0, #name"_benaphore"), name.lock = 0 macro
248 #define _glthread_LOCK_MUTEX(name) if (name.sem == 0) _glthread_INIT_MUTEX(name); \
270 #define _glthread_INIT_MUTEX(name) (void) name macro
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.8.0/
H A Dglthread.h45 * _glthread_INIT_MUTEX(name) Initialize a mutex
107 #define _glthread_INIT_MUTEX(name) \ macro
145 #define _glthread_INIT_MUTEX(name) (void) name macro
173 #define _glthread_INIT_MUTEX(name) InitializeCriticalSection(&name) macro
207 #define _glthread_INIT_MUTEX(name) \ macro
246 #define _glthread_INIT_MUTEX(name) name.sem = create_sem(0, #name"_benaphore"), name.lock = 0 macro
248 #define _glthread_LOCK_MUTEX(name) if (name.sem == 0) _glthread_INIT_MUTEX(name); \
270 #define _glthread_INIT_MUTEX(name) (void) name macro
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.9.0/
H A Dglthread.h45 * _glthread_INIT_MUTEX(name) Initialize a mutex
107 #define _glthread_INIT_MUTEX(name) \ macro
145 #define _glthread_INIT_MUTEX(name) (void) name macro
173 #define _glthread_INIT_MUTEX(name) InitializeCriticalSection(&name) macro
207 #define _glthread_INIT_MUTEX(name) \ macro
246 #define _glthread_INIT_MUTEX(name) name.sem = create_sem(0, #name"_benaphore"), name.lock = 0 macro
248 #define _glthread_LOCK_MUTEX(name) if (name.sem == 0) _glthread_INIT_MUTEX(name); \
270 #define _glthread_INIT_MUTEX(name) (void) name macro
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.10.0/
H A Dglthread.h45 * _glthread_INIT_MUTEX(name) Initialize a mutex
107 #define _glthread_INIT_MUTEX(name) \ macro
145 #define _glthread_INIT_MUTEX(name) (void) name macro
173 #define _glthread_INIT_MUTEX(name) InitializeCriticalSection(&name) macro
207 #define _glthread_INIT_MUTEX(name) \ macro
246 #define _glthread_INIT_MUTEX(name) name.sem = create_sem(0, #name"_benaphore"), name.lock = 0 macro
248 #define _glthread_LOCK_MUTEX(name) if (name.sem == 0) _glthread_INIT_MUTEX(name); \
270 #define _glthread_INIT_MUTEX(name) (void) name macro
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.11.0/
H A Dglthread.h45 * _glthread_INIT_MUTEX(name) Initialize a mutex
104 #define _glthread_INIT_MUTEX(name) \ macro
149 #define _glthread_INIT_MUTEX(name) InitializeCriticalSection(&name) macro
179 #define _glthread_INIT_MUTEX(name) name.sem = create_sem(0, #name"_benaphore"), name.lock = 0 macro
181 #define _glthread_LOCK_MUTEX(name) if (name.sem == 0) _glthread_INIT_MUTEX(name); \
203 #define _glthread_INIT_MUTEX(name) (void) name macro
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.12.0/
H A Dglthread.h45 * _glthread_INIT_MUTEX(name) Initialize a mutex
104 #define _glthread_INIT_MUTEX(name) \ macro
149 #define _glthread_INIT_MUTEX(name) InitializeCriticalSection(&name) macro
179 #define _glthread_INIT_MUTEX(name) name.sem = create_sem(0, #name"_benaphore"), name.lock = 0 macro
181 #define _glthread_LOCK_MUTEX(name) if (name.sem == 0) _glthread_INIT_MUTEX(name); \
203 #define _glthread_INIT_MUTEX(name) (void) name macro
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.13.0/
H A Dglthread.h44 * _glthread_INIT_MUTEX(name) Initialize a mutex
102 #define _glthread_INIT_MUTEX(name) \ macro
141 #define _glthread_INIT_MUTEX(name) InitializeCriticalSection(&name) macro
171 #define _glthread_INIT_MUTEX(name) name.sem = create_sem(0, #name"_benaphore"), name.lock = 0 macro
173 #define _glthread_LOCK_MUTEX(name) if (name.sem == 0) _glthread_INIT_MUTEX(name); \
193 #define _glthread_INIT_MUTEX(name) (void) name macro
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.14.0/
H A Dglthread.h44 * _glthread_INIT_MUTEX(name) Initialize a mutex
102 #define _glthread_INIT_MUTEX(name) \ macro
141 #define _glthread_INIT_MUTEX(name) InitializeCriticalSection(&name) macro
171 #define _glthread_INIT_MUTEX(name) name.sem = create_sem(0, #name"_benaphore"), name.lock = 0 macro
173 #define _glthread_LOCK_MUTEX(name) if (name.sem == 0) _glthread_INIT_MUTEX(name); \
193 #define _glthread_INIT_MUTEX(name) (void) name macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/glapi/
H A Dglthread.h45 * _glthread_INIT_MUTEX(name) Initialize a mutex
107 #define _glthread_INIT_MUTEX(name) \ macro
145 #define _glthread_INIT_MUTEX(name) (void) name macro
173 #define _glthread_INIT_MUTEX(name) InitializeCriticalSection(&name) macro
207 #define _glthread_INIT_MUTEX(name) \ macro
246 #define _glthread_INIT_MUTEX(name) name.sem = create_sem(0, #name"_benaphore"), name.lock = 0 macro
248 #define _glthread_LOCK_MUTEX(name) if (name.sem == 0) _glthread_INIT_MUTEX(name); \
270 #define _glthread_INIT_MUTEX(name) (void) name macro

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