Searched defs:WINEHIGHEST_RENDER_STATE (Results 1 - 6 of 6) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwined3d.h402 #define WINEHIGHEST_RENDER_STATE WINED3D_RS_BLENDOPALPHA macro
/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/
H A Dwined3d.h498 #define WINEHIGHEST_RENDER_STATE (WINED3DRS_BLENDOPALPHA) macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwined3d.h499 #define WINEHIGHEST_RENDER_STATE (WINED3DRS_BLENDOPALPHA) macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/
H A Dwined3d.h498 #define WINEHIGHEST_RENDER_STATE (WINED3DRS_BLENDOPALPHA) macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/
H A Dwined3d.h496 #define WINEHIGHEST_RENDER_STATE (WINED3DRS_BLENDOPALPHA) macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/
H A Dwined3d.h498 #define WINEHIGHEST_RENDER_STATE (WINED3DRS_BLENDOPALPHA) macro

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