Searched defs:WINED3D_SM4_SWIZZLE_SHIFT (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshader_sm4.c52 #define WINED3D_SM4_SWIZZLE_SHIFT 4 macro
53 #define WINED3D_SM4_SWIZZLE_MASK (0xff << WINED3D_SM4_SWIZZLE_SHIFT)
367 src_param->swizzle = (token & WINED3D_SM4_SWIZZLE_MASK) >> WINED3D_SM4_SWIZZLE_SHIFT;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dshader_sm4.c52 #define WINED3D_SM4_SWIZZLE_SHIFT 4 macro
53 #define WINED3D_SM4_SWIZZLE_MASK (0xff << WINED3D_SM4_SWIZZLE_SHIFT)
367 src_param->swizzle = (token & WINED3D_SM4_SWIZZLE_MASK) >> WINED3D_SM4_SWIZZLE_SHIFT;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dshader_sm4.c72 #define WINED3D_SM4_SWIZZLE_SHIFT 4 macro
73 #define WINED3D_SM4_SWIZZLE_MASK (0xff << WINED3D_SM4_SWIZZLE_SHIFT)
648 src_param->swizzle = (token & WINED3D_SM4_SWIZZLE_MASK) >> WINED3D_SM4_SWIZZLE_SHIFT;
653 src_param->swizzle = (token & WINED3D_SM4_SWIZZLE_MASK) >> WINED3D_SM4_SWIZZLE_SHIFT;

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