Searched defs:State (Results 1 - 5 of 5) sorted by relevance

/inkscape/src/ui/tools/
H A Dpen-tool.h34 enum State { enum in class:Inkscape::UI::Tools::PenTool
48 State state;
/inkscape/src/ui/widget/
H A Ddock-item.h45 enum State { UNATTACHED, // item not bound to the dock (a temporary state) enum in class:Inkscape::UI::Widget::DockItem
63 const Glib::ustring& icon_name, State state, Placement placement);
85 State getState() const;
86 State getPrevState() const;
107 sigc::signal<void, State, State> signal_state_changed();
112 State _prev_state; //< last known state
140 void _onStateChanged(State prev_state, State new_state);
157 sigc::signal<void, State, Stat
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/inkscape/src/ui/tool/
H A Dcontrol-point.h88 enum State { enum in class:Inkscape::UI::ControlPoint
176 State state() const { return _state; }
306 virtual void _setState(State state);
355 State _state;
/inkscape/src/
H A Dseltrans.h127 enum State { enum in class:Inkscape::SelTrans
146 State _state;
/inkscape/src/svg/
H A Dpath-string.h191 struct State { struct in class:Inkscape::SVG::PathString
192 State() { prevop = 0; switches = 0; } function in struct:Inkscape::SVG::PathString::State
212 bool operator<=(const State& s) const {
230 } _abs_state, _rel_state; // State with the last operator being an absolute/relative operator

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