Searched defs:SetPixelShaderConstantB (Results 1 - 5 of 5) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/
H A Dwined3d.h7138 virtual HRESULT STDMETHODCALLTYPE SetPixelShaderConstantB(
7872 HRESULT (STDMETHODCALLTYPE *SetPixelShaderConstantB)( member in struct:IWineD3DDeviceVtbl
8361 #define IWineD3DDevice_SetPixelShaderConstantB(This,start_register,constants,bool_count) (This)->lpVtbl->SetPixelShaderConstantB(This,start_register,constants,bool_count)
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwined3d.h7139 virtual HRESULT STDMETHODCALLTYPE SetPixelShaderConstantB(
7873 HRESULT (STDMETHODCALLTYPE *SetPixelShaderConstantB)( member in struct:IWineD3DDeviceVtbl
8362 #define IWineD3DDevice_SetPixelShaderConstantB(This,start_register,constants,bool_count) (This)->lpVtbl->SetPixelShaderConstantB(This,start_register,constants,bool_count)
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/
H A Dwined3d.h7138 virtual HRESULT STDMETHODCALLTYPE SetPixelShaderConstantB(
7872 HRESULT (STDMETHODCALLTYPE *SetPixelShaderConstantB)( member in struct:IWineD3DDeviceVtbl
8361 #define IWineD3DDevice_SetPixelShaderConstantB(This,start_register,constants,bool_count) (This)->lpVtbl->SetPixelShaderConstantB(This,start_register,constants,bool_count)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/
H A Dwined3d.h7109 virtual HRESULT STDMETHODCALLTYPE SetPixelShaderConstantB(
7821 HRESULT (STDMETHODCALLTYPE *SetPixelShaderConstantB)( member in struct:IWineD3DDeviceVtbl
8284 #define IWineD3DDevice_SetPixelShaderConstantB(This,start_register,constants,bool_count) (This)->lpVtbl->SetPixelShaderConstantB(This,start_register,constants,bool_count)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/
H A Dwined3d.h7138 virtual HRESULT STDMETHODCALLTYPE SetPixelShaderConstantB(
7872 HRESULT (STDMETHODCALLTYPE *SetPixelShaderConstantB)( member in struct:IWineD3DDeviceVtbl
8361 #define IWineD3DDevice_SetPixelShaderConstantB(This,start_register,constants,bool_count) (This)->lpVtbl->SetPixelShaderConstantB(This,start_register,constants,bool_count)

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