Searched defs:SFLAG_ALLOCATED (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h2548 #define SFLAG_ALLOCATED 0x00020000 /* A gl texture is allocated for this surface */ macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_private.h2513 #define SFLAG_ALLOCATED 0x00020000 /* A gl texture is allocated for this surface */ macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dwined3d_private.h2373 #define SFLAG_ALLOCATED 0x00004000 /* A GL texture is allocated for this surface. */ macro

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