/vbox/src/VBox/Devices/EFI/Firmware/BaseTools/Source/C/Common/ |
H A D | WinNtInclude.h | 25 #define LIST_ENTRY _WINNT_DUP_LIST_ENTRY macro 67 #undef LIST_ENTRY macro
|
/vbox/src/VBox/Devices/Audio/ |
H A D | sys-queue.h | 72 #define LIST_ENTRY(type) \ macro
|
/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/ |
H A D | list.h | 201 for ((elem) = LIST_ENTRY((list)->next, type, field); \ 203 (elem) = LIST_ENTRY((elem)->field.next, type, field)) 207 for ((cursor) = LIST_ENTRY((list)->next, type, field), \ 208 (cursor2) = LIST_ENTRY((cursor)->field.next, type, field); \ 211 (cursor2) = LIST_ENTRY((cursor)->field.next, type, field)) 225 for ((elem) = LIST_ENTRY((list)->prev, type, field); \ 227 (elem) = LIST_ENTRY((elem)->field.prev, type, field)) 231 for ((cursor) = LIST_ENTRY((list)->prev, type, field), \ 232 (cursor2) = LIST_ENTRY((cursor)->field.prev, type, field); \ 235 (cursor2) = LIST_ENTRY((curso 242 #undef LIST_ENTRY macro 243 #define LIST_ENTRY macro [all...] |
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/ |
H A D | list.h | 198 for ((elem) = LIST_ENTRY((list)->next, type, field); \ 200 (elem) = LIST_ENTRY((elem)->field.next, type, field)) 204 for ((cursor) = LIST_ENTRY((list)->next, type, field), \ 205 (cursor2) = LIST_ENTRY((cursor)->field.next, type, field); \ 208 (cursor2) = LIST_ENTRY((cursor)->field.next, type, field)) 222 for ((elem) = LIST_ENTRY((list)->prev, type, field); \ 224 (elem) = LIST_ENTRY((elem)->field.prev, type, field)) 228 for ((cursor) = LIST_ENTRY((list)->prev, type, field), \ 229 (cursor2) = LIST_ENTRY((cursor)->field.prev, type, field); \ 232 (cursor2) = LIST_ENTRY((curso 239 #undef LIST_ENTRY macro 240 #define LIST_ENTRY macro [all...] |
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/ |
H A D | list.h | 201 for ((elem) = LIST_ENTRY((list)->next, type, field); \ 203 (elem) = LIST_ENTRY((elem)->field.next, type, field)) 207 for ((cursor) = LIST_ENTRY((list)->next, type, field), \ 208 (cursor2) = LIST_ENTRY((cursor)->field.next, type, field); \ 211 (cursor2) = LIST_ENTRY((cursor)->field.next, type, field)) 225 for ((elem) = LIST_ENTRY((list)->prev, type, field); \ 227 (elem) = LIST_ENTRY((elem)->field.prev, type, field)) 231 for ((cursor) = LIST_ENTRY((list)->prev, type, field), \ 232 (cursor2) = LIST_ENTRY((cursor)->field.prev, type, field); \ 235 (cursor2) = LIST_ENTRY((curso 242 #undef LIST_ENTRY macro 243 #define LIST_ENTRY macro [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/ |
H A D | list.h | 198 for ((elem) = LIST_ENTRY((list)->next, type, field); \ 200 (elem) = LIST_ENTRY((elem)->field.next, type, field)) 204 for ((cursor) = LIST_ENTRY((list)->next, type, field), \ 205 (cursor2) = LIST_ENTRY((cursor)->field.next, type, field); \ 208 (cursor2) = LIST_ENTRY((cursor)->field.next, type, field)) 222 for ((elem) = LIST_ENTRY((list)->prev, type, field); \ 224 (elem) = LIST_ENTRY((elem)->field.prev, type, field)) 228 for ((cursor) = LIST_ENTRY((list)->prev, type, field), \ 229 (cursor2) = LIST_ENTRY((cursor)->field.prev, type, field); \ 232 (cursor2) = LIST_ENTRY((curso 239 #undef LIST_ENTRY macro 240 #define LIST_ENTRY macro [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/ |
H A D | list.h | 196 for ((elem) = LIST_ENTRY((list)->next, type, field); \ 198 (elem) = LIST_ENTRY((elem)->field.next, type, field)) 202 for ((cursor) = LIST_ENTRY((list)->next, type, field), \ 203 (cursor2) = LIST_ENTRY((cursor)->field.next, type, field); \ 206 (cursor2) = LIST_ENTRY((cursor)->field.next, type, field)) 220 for ((elem) = LIST_ENTRY((list)->prev, type, field); \ 222 (elem) = LIST_ENTRY((elem)->field.prev, type, field)) 226 for ((cursor) = LIST_ENTRY((list)->prev, type, field), \ 227 (cursor2) = LIST_ENTRY((cursor)->field.prev, type, field); \ 230 (cursor2) = LIST_ENTRY((curso 237 #undef LIST_ENTRY macro 238 #define LIST_ENTRY macro [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/ |
H A D | list.h | 201 for ((elem) = LIST_ENTRY((list)->next, type, field); \ 203 (elem) = LIST_ENTRY((elem)->field.next, type, field)) 207 for ((cursor) = LIST_ENTRY((list)->next, type, field), \ 208 (cursor2) = LIST_ENTRY((cursor)->field.next, type, field); \ 211 (cursor2) = LIST_ENTRY((cursor)->field.next, type, field)) 225 for ((elem) = LIST_ENTRY((list)->prev, type, field); \ 227 (elem) = LIST_ENTRY((elem)->field.prev, type, field)) 231 for ((cursor) = LIST_ENTRY((list)->prev, type, field), \ 232 (cursor2) = LIST_ENTRY((cursor)->field.prev, type, field); \ 235 (cursor2) = LIST_ENTRY((curso 242 #undef LIST_ENTRY macro 243 #define LIST_ENTRY macro [all...] |
/vbox/src/VBox/Additions/solaris/DRM/include/ |
H A D | queue.h | 320 #define LIST_ENTRY(type) \ macro
|
/vbox/src/VBox/Devices/Network/slirp/ |
H A D | queue.h | 339 #define LIST_ENTRY(type) \ macro
|
/vbox/src/VBox/Devices/EFI/Firmware/MdePkg/Include/ |
H A D | Base.h | 135 /// LIST_ENTRY structure definition. 137 typedef struct _LIST_ENTRY LIST_ENTRY; typedef in typeref:struct:_LIST_ENTRY 143 LIST_ENTRY *ForwardLink; 144 LIST_ENTRY *BackLink;
|
/vbox/src/VBox/Devices/PC/ipxe/src/include/ipxe/efi/ |
H A D | Base.h | 137 /// LIST_ENTRY structure definition. 139 typedef struct _LIST_ENTRY LIST_ENTRY; typedef in typeref:struct:_LIST_ENTRY 145 LIST_ENTRY *ForwardLink; 146 LIST_ENTRY *BackLink;
|
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/ |
H A D | winnt.h | 767 } LIST_ENTRY, *PLIST_ENTRY, * RESTRICTED_POINTER PRLIST_ENTRY; typedef in typeref:struct:_LIST_ENTRY 5142 LIST_ENTRY ProcessLocksList;
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/ |
H A D | winnt.h | 642 } LIST_ENTRY, *PLIST_ENTRY, * RESTRICTED_POINTER PRLIST_ENTRY; typedef in typeref:struct:_LIST_ENTRY 5260 LIST_ENTRY ProcessLocksList;
|