Searched defs:IDirect3DDevice8_SetRenderState (Results 1 - 6 of 6) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/ |
H A D | d3d8.h | 994 #define IDirect3DDevice8_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) macro 1094 #define IDirect3DDevice8_SetRenderState(p,a,b) (p)->SetRenderState(a,b) macro
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/ |
H A D | d3d8.h | 1002 #define IDirect3DDevice8_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) macro 1102 #define IDirect3DDevice8_SetRenderState(p,a,b) (p)->SetRenderState(a,b) macro
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/ |
H A D | d3d8.h | 994 #define IDirect3DDevice8_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) macro 1094 #define IDirect3DDevice8_SetRenderState(p,a,b) (p)->SetRenderState(a,b) macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/ |
H A D | d3d8.h | 993 #define IDirect3DDevice8_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) macro 1093 #define IDirect3DDevice8_SetRenderState(p,a,b) (p)->SetRenderState(a,b) macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/ |
H A D | d3d8.h | 994 #define IDirect3DDevice8_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) macro 1094 #define IDirect3DDevice8_SetRenderState(p,a,b) (p)->SetRenderState(a,b) macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/ |
H A D | d3d8.h | 994 #define IDirect3DDevice8_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) macro 1094 #define IDirect3DDevice8_SetRenderState(p,a,b) (p)->SetRenderState(a,b) macro
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