Searched defs:GetPixelShaderConstantB (Results 1 - 5 of 5) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/
H A Dwined3d.h7143 virtual HRESULT STDMETHODCALLTYPE GetPixelShaderConstantB(
7878 HRESULT (STDMETHODCALLTYPE *GetPixelShaderConstantB)( member in struct:IWineD3DDeviceVtbl
8362 #define IWineD3DDevice_GetPixelShaderConstantB(This,start_register,constants,bool_count) (This)->lpVtbl->GetPixelShaderConstantB(This,start_register,constants,bool_count)
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwined3d.h7144 virtual HRESULT STDMETHODCALLTYPE GetPixelShaderConstantB(
7879 HRESULT (STDMETHODCALLTYPE *GetPixelShaderConstantB)( member in struct:IWineD3DDeviceVtbl
8363 #define IWineD3DDevice_GetPixelShaderConstantB(This,start_register,constants,bool_count) (This)->lpVtbl->GetPixelShaderConstantB(This,start_register,constants,bool_count)
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/
H A Dwined3d.h7143 virtual HRESULT STDMETHODCALLTYPE GetPixelShaderConstantB(
7878 HRESULT (STDMETHODCALLTYPE *GetPixelShaderConstantB)( member in struct:IWineD3DDeviceVtbl
8362 #define IWineD3DDevice_GetPixelShaderConstantB(This,start_register,constants,bool_count) (This)->lpVtbl->GetPixelShaderConstantB(This,start_register,constants,bool_count)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/
H A Dwined3d.h7114 virtual HRESULT STDMETHODCALLTYPE GetPixelShaderConstantB(
7827 HRESULT (STDMETHODCALLTYPE *GetPixelShaderConstantB)( member in struct:IWineD3DDeviceVtbl
8285 #define IWineD3DDevice_GetPixelShaderConstantB(This,start_register,constants,bool_count) (This)->lpVtbl->GetPixelShaderConstantB(This,start_register,constants,bool_count)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/
H A Dwined3d.h7143 virtual HRESULT STDMETHODCALLTYPE GetPixelShaderConstantB(
7878 HRESULT (STDMETHODCALLTYPE *GetPixelShaderConstantB)( member in struct:IWineD3DDeviceVtbl
8362 #define IWineD3DDevice_GetPixelShaderConstantB(This,start_register,constants,bool_count) (This)->lpVtbl->GetPixelShaderConstantB(This,start_register,constants,bool_count)

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