Searched defs:DepthStencilFormat (Results 1 - 5 of 5) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/
H A Ddirectx.c271 D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat)
277 iface, Adapter, DeviceType, AdapterFormat, RenderTargetFormat, DepthStencilFormat);
282 wined3dformat_from_d3dformat(DepthStencilFormat));
270 IDirect3D8Impl_CheckDepthStencilMatch(IDirect3D8 *iface, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) argument
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Ddirectx.c304 D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat)
310 iface, Adapter, DeviceType, AdapterFormat, RenderTargetFormat, DepthStencilFormat);
315 wined3dformat_from_d3dformat(DepthStencilFormat));
303 IDirect3D9Impl_CheckDepthStencilMatch(IDirect3D9Ex *iface, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) argument
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3dx9core.h303 D3DFORMAT DepthStencilFormat; member in struct:_D3DXRTE_DESC
371 D3DFORMAT DepthStencilFormat; member in struct:_D3DXRTS_DESC
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3dx9core.h300 D3DFORMAT DepthStencilFormat; member in struct:_D3DXRTE_DESC
368 D3DFORMAT DepthStencilFormat; member in struct:_D3DXRTS_DESC
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddirectx.c3226 WINED3DFORMAT DepthStencilFormat) {
3240 DepthStencilFormat, debug_d3dformat(DepthStencilFormat));
3249 ds_format_desc = getFormatDescEntry(DepthStencilFormat, &adapter->gl_info);
3273 WARN_(d3d_caps)("unsupported format pair: %s and %s\n", debug_d3dformat(RenderTargetFormat), debug_d3dformat(DepthStencilFormat));
3488 /* Check if the given DisplayFormat + DepthStencilFormat combination is valid for the Adapter */
3223 IWineD3DImpl_CheckDepthStencilMatch(IWineD3D *iface, UINT Adapter, WINED3DDEVTYPE DeviceType, WINED3DFORMAT AdapterFormat, WINED3DFORMAT RenderTargetFormat, WINED3DFORMAT DepthStencilFormat) argument

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