Searched defs:DepthRange (Results 1 - 8 of 8) sorted by relevance

/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/main/
H A Ddd.h639 void (*DepthRange)(GLcontext *ctx, GLclampd nearval, GLclampd farval); member in struct:dd_function_table
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.5.3/
H A Dglapitemp.h1523 KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar) function
1525 DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFar));
5793 TABLE_ENTRY(DepthRange),
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.6.5/
H A Dglapitemp.h1523 KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar) function
1525 DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFar));
5793 TABLE_ENTRY(DepthRange),
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.7.7/
H A Dglapitemp.h1523 KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar) function
1525 DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFar));
5793 TABLE_ENTRY(DepthRange),
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.8.0/
H A Dglapitemp.h1523 KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar) function
1525 DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFar));
5793 TABLE_ENTRY(DepthRange),
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.9.0/
H A Dglapitemp.h1523 KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar) function
1525 DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFar));
5793 TABLE_ENTRY(DepthRange),
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.10.0/
H A Dglapitemp.h1523 KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar) function
1525 DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFar));
5793 TABLE_ENTRY(DepthRange),
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/glapi/
H A Dglapitemp.h1523 KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar) function
1525 DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFar));
5793 TABLE_ENTRY(DepthRange),

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