Searched defs:Bx (Results 1 - 4 of 4) sorted by relevance

/inkscape/src/2geom/
H A Dbasic-intersection.cpp457 Point Bx = B.at0(); local
458 double t = Geom::nearest_time(Bx, A);
459 dist = Geom::distance(Bx, A(t));
465 Bx = B.at1();
466 t = Geom::nearest_time(Bx, A);
467 dist = Geom::distance(Bx, A(t));
/inkscape/src/libavoid/
H A Dgeometry.cpp432 double Ax,Bx,Cx,Ay,By,Cy,d,e,f,num; local
436 Bx = b1.x - b2.x;
449 if (Bx > 0)
484 d = By*Cx - Bx*Cy;
486 f = Ay*Bx - Ax*By;
532 double Ax,Bx,Cx,Ay,By,Cy,d,f,num; local
537 Bx = b1.x - b2.x;
542 d = By*Cx - Bx*Cy;
544 f = Ay*Bx - Ax*By;
/inkscape/src/livarot/
H A DPathSimplify.cpp1127 double const Bx = (p1[Geom::X] - p0[Geom::X]) * N02(it) + local
1147 double const dF = -6 * (Ax * Bx + Ay * By);
1148 double const ddF = 18 * (Bx * Bx + By * By) - 12 * (Ax * Cx + Ay * Cy);
/inkscape/src/helper/
H A Dgeom.cpp205 Geom::Coord Ax, Ay, Bx, By, Dx, Dy, s; local
211 Bx = x1;
223 dist2 = (Px - Bx) * (Px - Bx) + (Py - By) * (Py - By);
236 if ((Ax >= Px) && (Bx >= Px)) return;
245 if (Bx < Px) *wind += 1;

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